doom vanilla_or_boom 0 monsters 251 items 2 image(s)
AI Analysis
Doom 666 is a single-map WAD designed for DOOM II featuring a nighttime outdoor/indoor environment with a custom sky texture. The map supports single player, cooperative, and deathmatch modes, though it is noted as somewhat large for two-player deathmatch. Difficulty settings are not customized, implying a default challenge level. The WAD includes no new sounds or graphics besides the sky, but features a new music track (Metallica's Creeping Death). The layout allows movement in all directions with a somewhat open design. It is compatible with vanilla DOOM II and uses standard textures with a night theme. Progression is straightforward with key and exit mechanics typical of classic DOOM maps.
Tags
deathmatch_supportdefault_difficultylinearmedium_mapsnight_themesingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Garhan 'FireBug' Attebury |
| Teleports | yes |
| Keys | yellow |
| Secret Exit | no |
| Things | 590 |
| Linedefs | 2082 |
| Sidedefs | 2851 |
| Vertices | 1742 |
| Sectors | 467 |
| Segs | 3014 |
| SSectors | 885 |
| Nodes | 884 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 251 |
| HMP items | 251 |
| HTR items | 251 |
No per-type monster breakdown available.
| armor_bonus | 70 |
| health_bonus | 46 |
| stimpack | 25 |
| shell_box | 15 |
| shells | 12 |
| rocket_box | 11 |
| super_shotgun | 11 |
| ammo_clip | 8 |
| medikit | 8 |
| rocket_launcher | 6 |
| plasma_rifle | 5 |
| ammo_box | 4 |
| berserk | 4 |
| cell | 4 |
| cell_pack | 4 |
| bfg9000 | 3 |
| invisibility | 3 |
| blue_armor | 2 |
| megasphere | 2 |
| radiation_suit | 2 |
| shotgun | 2 |
| backpack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| soulsphere | 1 |
| BSTONE2 | 473 |
| FLAT1_1 | 223 |
| FLAT1_2 | 197 |
| BROVINE2 | 124 |
| BSTONE3 | 82 |
| STEP1 | 81 |
| RROCK13 | 69 |
| ASHWALL3 | 68 |
| BRONZE4 | 56 |
| GSTONE1 | 54 |
| ROCK1 | 52 |
| ZZWOLF1 | 52 |
| BRICK1 | 49 |
| PIPEWAL2 | 49 |
| COMPSPAN | 47 |
| NUKAGE1 | 47 |
| F_SKY1 | 42 |
| BRICK9 | 40 |
| BROWNGRN | 40 |
| DOORTRAK | 40 |
| FLAT5_4 | 40 |
| NUKE24 | 40 |
| RROCK05 | 40 |
| BRICKLIT | 36 |
| FLAT5_2 | 34 |
| RROCK03 | 31 |
| METAL7 | 30 |
| CEIL4_2 | 26 |
| BRONZE1 | 24 |
| CRATELIT | 24 |
| MARBLE3 | 23 |
| BIGDOOR2 | 22 |
| COMPWERD | 22 |
| RROCK12 | 22 |
| ZZWOLF10 | 22 |
| ASHWALL2 | 20 |
| CEIL3_6 | 18 |
| STEP5 | 18 |
| PIPEWAL1 | 17 |
| CRATE2 | 16 |
| DOORYEL | 16 |
| FLOOR5_1 | 16 |
| LITE5 | 16 |
| FLAT10 | 15 |
| STEP2 | 14 |
| CEMENT1 | 12 |
| COMPSTA2 | 12 |
| COMPTALL | 12 |
| FLAT9 | 12 |
| LITE3 | 12 |
| PLAT1 | 12 |
| RROCK10 | 12 |
| TLITE6_5 | 12 |
| COMPSTA1 | 10 |
| CRATOP1 | 10 |
| GRAY1 | 10 |
| MARBGRAY | 10 |
| ZZWOLF9 | 10 |
| ROCK3 | 9 |
| RROCK04 | 9 |
| SUPPORT3 | 9 |
| BIGDOOR3 | 8 |
| BIGDOOR4 | 8 |
| BRNPOIS | 8 |
| CRATE1 | 8 |
| CRATE3 | 8 |
| GRAY4 | 8 |
| GSTONE2 | 8 |
| SLADPOIS | 8 |
| ZDOORF1 | 8 |
| ZZWOLF4 | 8 |
| CEIL1_2 | 7 |
| SLADSKUL | 7 |
| SLADWALL | 7 |
| CEMENT2 | 6 |
| CEMENT9 | 6 |
| CRATOP2 | 6 |
| GSTFONT1 | 6 |
| SW1BLUE | 6 |
| BLODRIP1 | 4 |
| BROWNHUG | 4 |
| CEIL3_5 | 4 |
| COMPBLUE | 4 |
| GATE1 | 4 |
| GSTFONT2 | 4 |
| ICKWALL2 | 4 |
| LITEBLU1 | 4 |
| MARBFAC4 | 4 |
| METAL | 4 |
| MIDSPACE | 4 |
| ROCK2 | 4 |
| SFALL1 | 4 |
| SILVER2 | 4 |
| SILVER3 | 4 |
| SPCDOOR1 | 4 |
| ZZWOLF2 | 4 |
| CEIL5_1 | 3 |
| FLAT1_3 | 3 |
| FLAT18 | 3 |
| FLOOR0_3 | 3 |
| BLOOD1 | 2 |
| CONS1_5 | 2 |
| EXITSTON | 2 |
| FLAT5_8 | 2 |
| GSTVINE1 | 2 |
| GSTVINE2 | 2 |
| LITEBLU4 | 2 |
| MARBFACE | 2 |
| MARBLE1 | 2 |
| METAL6 | 2 |
| PANBLUE | 2 |
| PIPES | 2 |
| SFALL2 | 2 |
| SLIME15 | 2 |
| SP_DUDE1 | 2 |
| SW1BRNGN | 2 |
| FWATER1 | 1 |
| GRNROCK | 1 |
| MARBFAC2 | 1 |
| MARBFAC3 | 1 |
| PANCASE2 | 1 |
| SW1EXIT | 1 |
| SW1GSTON | 1 |
