doom vanilla_or_boom 0 monsters 96 items 2 image(s)

AI Analysis

This WAD contains a single large deathmatch map designed without monsters, focusing purely on player combat. The level features five main interconnected areas with scattered barrels, encouraging arena-style multiplayer battles. Resources include a full arsenal of weapons and ample ammo and health pickups, supporting extended fights. The theme is mixed with techbase and industrial textures, and the layout is nonlinear with teleporters but no key hunts. It is compatible with the original Doom engine and intended solely for multiplayer deathmatch rather than single-player progression.

Tags
ammo_plentifuldeathmatchgenerous_healthindustriallarge_mapnonlinearshort_mapstechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things161
Linedefs551
Sidedefs750
Vertices489
Sectors106
Segs805
SSectors297
Nodes296
UV monsters0
HMP monsters0
HTR monsters0
UV items96
HMP items96
HTR items96
No per-type monster breakdown available.
green_armor12
stimpack12
medikit10
blue_armor8
shotgun6
armor_bonus5
invisibility5
soulsphere5
ammo_box3
cell3
invulnerability3
rocket3
rocket_box3
shell_box3
shells3
ammo_clip2
cell_pack2
chaingun2
rocket_launcher2
berserk1
bfg90001
chainsaw1
plasma_rifle1
STONE282
SLADWALL60
MARBLE147
SUPPORT234
STONE33
STONE329
F_SKY125
GSTONE124
FLOOR5_123
FLOOR7_123
GSTVINE122
MARBLE221
ASHWALL219
MARBLE317
SP_ROCK117
TLITE6_517
STEP416
STEP516
WOOD115
MFLR8_214
FLAT1_112
METAL12
GRAYBIG11
STARBR211
CEMENT110
CEIL5_19
COMPSPAN9
FLAT19
ICKWALL39
GRAY18
STEP68
DEM1_57
FLAT107
FLAT187
FLAT37
FLOOR7_27
GRAY77
DOORTRAK6
FLOOR0_36
LITE36
CRATELIT5
PLAT15
CEIL3_64
FLAT5_84
FLOOR6_24
ICKWALL54
STEPLAD14
CEIL4_13
CEIL5_23
FLAT5_53
ICKWALL43
TLITE6_13
TLITE6_63
DOORSTOP2
FLAT232
FLOOR4_82
ICKWALL22
ICKWALL72
MARBFACE2
BIGDOOR21
BIGDOOR31
BIGDOOR41
CEIL1_31
FLAT41
FLOOR4_11
FLOOR4_61
FLOOR6_11
MARBFAC21
MARBFAC31
MFLR8_11
MFLR8_41
NUKAGE21
SW1SLAD1

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