doom vanilla_or_boom 0 monsters 96 items 2 image(s)
AI Analysis
This WAD contains a single large deathmatch map designed without monsters, focusing purely on player combat. The level features five main interconnected areas with scattered barrels, encouraging arena-style multiplayer battles. Resources include a full arsenal of weapons and ample ammo and health pickups, supporting extended fights. The theme is mixed with techbase and industrial textures, and the layout is nonlinear with teleporters but no key hunts. It is compatible with the original Doom engine and intended solely for multiplayer deathmatch rather than single-player progression.
Tags
ammo_plentifuldeathmatchgenerous_healthindustriallarge_mapnonlinearshort_mapstechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 161 |
| Linedefs | 551 |
| Sidedefs | 750 |
| Vertices | 489 |
| Sectors | 106 |
| Segs | 805 |
| SSectors | 297 |
| Nodes | 296 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 96 |
| HMP items | 96 |
| HTR items | 96 |
No per-type monster breakdown available.
| green_armor | 12 |
| stimpack | 12 |
| medikit | 10 |
| blue_armor | 8 |
| shotgun | 6 |
| armor_bonus | 5 |
| invisibility | 5 |
| soulsphere | 5 |
| ammo_box | 3 |
| cell | 3 |
| invulnerability | 3 |
| rocket | 3 |
| rocket_box | 3 |
| shell_box | 3 |
| shells | 3 |
| ammo_clip | 2 |
| cell_pack | 2 |
| chaingun | 2 |
| rocket_launcher | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| STONE2 | 82 |
| SLADWALL | 60 |
| MARBLE1 | 47 |
| SUPPORT2 | 34 |
| STONE | 33 |
| STONE3 | 29 |
| F_SKY1 | 25 |
| GSTONE1 | 24 |
| FLOOR5_1 | 23 |
| FLOOR7_1 | 23 |
| GSTVINE1 | 22 |
| MARBLE2 | 21 |
| ASHWALL2 | 19 |
| MARBLE3 | 17 |
| SP_ROCK1 | 17 |
| TLITE6_5 | 17 |
| STEP4 | 16 |
| STEP5 | 16 |
| WOOD1 | 15 |
| MFLR8_2 | 14 |
| FLAT1_1 | 12 |
| METAL | 12 |
| GRAYBIG | 11 |
| STARBR2 | 11 |
| CEMENT1 | 10 |
| CEIL5_1 | 9 |
| COMPSPAN | 9 |
| FLAT1 | 9 |
| ICKWALL3 | 9 |
| GRAY1 | 8 |
| STEP6 | 8 |
| DEM1_5 | 7 |
| FLAT10 | 7 |
| FLAT18 | 7 |
| FLAT3 | 7 |
| FLOOR7_2 | 7 |
| GRAY7 | 7 |
| DOORTRAK | 6 |
| FLOOR0_3 | 6 |
| LITE3 | 6 |
| CRATELIT | 5 |
| PLAT1 | 5 |
| CEIL3_6 | 4 |
| FLAT5_8 | 4 |
| FLOOR6_2 | 4 |
| ICKWALL5 | 4 |
| STEPLAD1 | 4 |
| CEIL4_1 | 3 |
| CEIL5_2 | 3 |
| FLAT5_5 | 3 |
| ICKWALL4 | 3 |
| TLITE6_1 | 3 |
| TLITE6_6 | 3 |
| DOORSTOP | 2 |
| FLAT23 | 2 |
| FLOOR4_8 | 2 |
| ICKWALL2 | 2 |
| ICKWALL7 | 2 |
| MARBFACE | 2 |
| BIGDOOR2 | 1 |
| BIGDOOR3 | 1 |
| BIGDOOR4 | 1 |
| CEIL1_3 | 1 |
| FLAT4 | 1 |
| FLOOR4_1 | 1 |
| FLOOR4_6 | 1 |
| FLOOR6_1 | 1 |
| MARBFAC2 | 1 |
| MARBFAC3 | 1 |
| MFLR8_1 | 1 |
| MFLR8_4 | 1 |
| NUKAGE2 | 1 |
| SW1SLAD | 1 |
