doom vanilla_or_boom 62 monsters 20 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 62 monsters with a balanced mix of hitscanners, projectile attackers, and melee foes, including a spider mastermind and an archvile as major threats. The map uses classic DOOM2 textures with a blend of techbase and hellish elements, such as nukage and blood textures, alongside metal and stone surfaces. Resource distribution is moderate, with a variety of weapons including BFG9000, plasma rifle, and super shotgun, and a modest number of ammo and health pickups. The layout includes key hunts with blue and yellow skull keys and teleportation mechanics, progressing in a mostly linear fashion. The map is compatible with vanilla and Boom engines, designed for DOOM2 IWAD.
Tags
ammo_plentifulboss_encountershellhitscanner_heavylinearmedium_mapsmoderatetechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, yellow_skull |
| Secret Exit | no |
| Things | 147 |
| Linedefs | 136 |
| Sidedefs | 185 |
| Vertices | 130 |
| Sectors | 32 |
| Segs | 202 |
| SSectors | 64 |
| Nodes | 63 |
| UV monsters | 60 |
| HMP monsters | 46 |
| HTR monsters | 39 |
| UV items | 16 |
| HMP items | 16 |
| HTR items | 15 |
| shotgun_guy | 16 |
| cacodemon | 10 |
| lost_soul | 10 |
| spectre | 7 |
| imp | 5 |
| baron | 3 |
| demon | 3 |
| hell_knight | 2 |
| zombieman | 2 |
| archvile | 1 |
| chaingun_guy | 1 |
| pain_elemental | 1 |
| spider_mastermind | 1 |
| medikit | 3 |
| ammo_box | 2 |
| cell_pack | 2 |
| rocket_launcher | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| chainsaw | 1 |
| health_bonus | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| shell_box | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| BROWNGRN | 27 |
| BROWNHUG | 13 |
| STONE | 12 |
| STEP6 | 10 |
| FLOOR4_8 | 9 |
| FIRELAV3 | 8 |
| COMPWERD | 7 |
| F_SKY1 | 7 |
| METAL1 | 7 |
| STEP4 | 7 |
| ASHWALL2 | 6 |
| CEIL1_1 | 6 |
| DOORBLU | 6 |
| DOORYEL2 | 6 |
| STARTAN3 | 6 |
| FLAT5_6 | 5 |
| SLADWALL | 5 |
| COMPBLUE | 4 |
| FIREWALL | 4 |
| FLAT5_2 | 4 |
| SUPPORT2 | 4 |
| GSTONE1 | 3 |
| ICKWALL7 | 3 |
| SKSPINE2 | 3 |
| BIGDOOR7 | 2 |
| BLOOD1 | 2 |
| BRNSMALC | 2 |
| CEIL3_5 | 2 |
| CEIL3_6 | 2 |
| FLAT1_1 | 2 |
| FLAT14 | 2 |
| GATE4 | 2 |
| LITE3 | 2 |
| LITE5 | 2 |
| LITEBLU1 | 2 |
| MARBLE1 | 2 |
| SW1STONE | 2 |
| BIGDOOR3 | 1 |
| BLOOD3 | 1 |
| BROWN96 | 1 |
| CEIL4_1 | 1 |
| CEIL4_3 | 1 |
| CEMENT1 | 1 |
| DEM1_5 | 1 |
| EXITDOOR | 1 |
| FIRELAV2 | 1 |
| FIREWALA | 1 |
| FLAT1 | 1 |
| FLAT10 | 1 |
| FLAT17 | 1 |
| FLAT18 | 1 |
| FLAT20 | 1 |
| FLAT22 | 1 |
| FLAT5_1 | 1 |
| FLAT5_7 | 1 |
| FLAT8 | 1 |
| FLOOR0_1 | 1 |
| FLOOR0_6 | 1 |
| FLOOR1_1 | 1 |
| FLOOR5_4 | 1 |
| GRAY5 | 1 |
| MFLR8_1 | 1 |
| NUKAGE3 | 1 |
| SP_DUDE1 | 1 |
| SP_DUDE4 | 1 |
| STEP2 | 1 |
| STEPLAD1 | 1 |
| SW1BLUE | 1 |
| TLITE6_1 | 1 |
