doom vanilla_or_boom 46 monsters 209 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 46 monsters with a balanced mix of hitscanners and projectile attackers, including one arch-vile and several barons and hell knights. The combat emphasizes hitscanner-heavy encounters with moderate monster swarms and a variety of weapons including BFG9000 and plasma rifle. Resources are ample, with plentiful ammo and health pickups distributed throughout. The environment uses a mix of techbase and industrial textures, with a linear progression centered on a red skull key and teleport usage. Designed for DOOM2, it is compatible with vanilla and Boom engines, offering a classic experience with moderate challenge.
Tags
ammo_plentifulboom_compatiblegenerous_healthhitscanner_heavyindustriallinearmedium_mapsmoderatetechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | red_skull |
| Secret Exit | no |
| Things | 274 |
| Linedefs | 196 |
| Sidedefs | 286 |
| Vertices | 185 |
| Sectors | 46 |
| Segs | 316 |
| SSectors | 94 |
| Nodes | 93 |
| UV monsters | 46 |
| HMP monsters | 39 |
| HTR monsters | 33 |
| UV items | 209 |
| HMP items | 183 |
| HTR items | 179 |
| shotgun_guy | 13 |
| imp | 7 |
| lost_soul | 6 |
| zombieman | 6 |
| chaingun_guy | 4 |
| baron | 3 |
| spectre | 3 |
| hell_knight | 2 |
| archvile | 1 |
| cacodemon | 1 |
| rocket_box | 50 |
| shell_box | 31 |
| cell_pack | 24 |
| ammo_box | 23 |
| stimpack | 13 |
| armor_bonus | 12 |
| medikit | 12 |
| health_bonus | 11 |
| super_shotgun | 6 |
| backpack | 4 |
| blue_armor | 4 |
| bfg9000 | 3 |
| rocket_launcher | 3 |
| invisibility | 2 |
| invulnerability | 2 |
| radiation_suit | 2 |
| soulsphere | 2 |
| berserk | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| STARTAN3 | 100 |
| FLOOR4_8 | 35 |
| CEIL3_5 | 33 |
| BROWN1 | 27 |
| ASHWALL2 | 23 |
| DOORTRAK | 16 |
| GRAY1 | 15 |
| BIGDOOR2 | 9 |
| MIDGRATE | 8 |
| COMPTALL | 6 |
| FIREBLU2 | 6 |
| WOODGARG | 6 |
| CEIL4_3 | 4 |
| FLOOR1_6 | 4 |
| GRAY4 | 4 |
| ICKWALL2 | 4 |
| CEIL3_4 | 3 |
| FLAT1_2 | 3 |
| FLAT18 | 3 |
| BIGDOOR1 | 2 |
| DOORRED2 | 2 |
| EXITDOOR | 2 |
| FLOOR0_3 | 2 |
| NUKAGE3 | 2 |
| DOOR1 | 1 |
| FLAT5_4 | 1 |
| FLOOR6_1 | 1 |
| GATE4 | 1 |
| SW1EXIT | 1 |
