doom vanilla_or_boom 77 monsters 51 items 2 image(s)
AI Analysis
This medium-length Doom 2 PWAD features six new maps designed from scratch, incorporating about 50 unique graphics and new music (except level 6). Combat supports single-player, co-op, and deathmatch, with moderate difficulty and some performance demands on older hardware. Levels feature diverse gameplay with no difficulty options and mostly linear progression, emphasizing classic Doom 2 style with enhanced visuals.
Tags
cooperativedoom2medium_lengthmoderatenew_graphicsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Jeff Corr |
| Teleports | no |
| Keys | red |
| Secret Exit | no |
| Things | 176 |
| Linedefs | 629 |
| Sidedefs | 839 |
| Vertices | 483 |
| Sectors | 171 |
| Segs | 861 |
| SSectors | 326 |
| Nodes | 325 |
| UV monsters | 77 |
| HMP monsters | 77 |
| HTR monsters | 77 |
| UV items | 51 |
| HMP items | 51 |
| HTR items | 51 |
| imp | 26 |
| hell_knight | 13 |
| spectre | 10 |
| demon | 8 |
| chaingun_guy | 6 |
| mancubus | 4 |
| arachnotron | 3 |
| zombieman | 2 |
| archvile | 1 |
| baron | 1 |
| cyberdemon | 1 |
| pain_elemental | 1 |
| revenant | 1 |
| shell_box | 20 |
| rocket_box | 19 |
| medikit | 4 |
| blue_armor | 2 |
| super_shotgun | 2 |
| chaingun | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| ROCK2 | 356 |
| GRAY5 | 223 |
| GRNROCK | 102 |
| CEIL5_2 | 92 |
| FLOOR3_3 | 54 |
| BIGBRIK2 | 52 |
| BROWN1 | 41 |
| SLADWALL | 39 |
| FLOOR7_1 | 29 |
| CEIL3_5 | 23 |
| TLITE6_6 | 12 |
| DOORTRAK | 10 |
| FLAT23 | 6 |
| RROCK02 | 6 |
| SHAWN2 | 6 |
| CEIL3_3 | 5 |
| TLITE6_4 | 3 |
| BIGDOOR2 | 2 |
| DOORRED | 2 |
| DOORSTOP | 2 |
| F_SKY1 | 2 |
| grass1 | 2 |
| MFLR8_2 | 2 |
| NUKAGE1 | 2 |
| BFALL4 | 1 |
| BIGBRIK1 | 1 |
| BRNSMAL1 | 1 |
| BRNSMAL2 | 1 |
| FLAT1_2 | 1 |
| FWATER4 | 1 |
| GRAY4 | 1 |
| SW1BRIK | 1 |
| SW1BRN2 | 1 |
