doom vanilla_or_boom 430 monsters 447 items 2 image(s)
AI Analysis
This large-scale industrial-themed map offers a challenging experience with a dense layout featuring over 1000 monsters. Combat is intense and varied, requiring players to manage resources carefully while navigating a primarily linear progression with key hunts. The map is reminiscent of Boom-era design, with complex architecture and numerous sectors creating a sprawling but directed gameplay flow.
Tags
boom_compatiblehardindustrialkey_huntlarge_scalelinear
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 1052 |
| Linedefs | 3720 |
| Sidedefs | 6120 |
| Vertices | 3532 |
| Sectors | 668 |
| Segs | 6538 |
| SSectors | 2300 |
| Nodes | 2299 |
| UV monsters | 430 |
| HMP monsters | 430 |
| HTR monsters | 430 |
| UV items | 447 |
| HMP items | 447 |
| HTR items | 447 |
| shotgun_guy | 84 |
| zombieman | 70 |
| imp | 67 |
| lost_soul | 46 |
| cacodemon | 28 |
| hell_knight | 26 |
| baron | 24 |
| demon | 20 |
| chaingun_guy | 19 |
| spectre | 15 |
| cyberdemon | 9 |
| mancubus | 8 |
| spider_mastermind | 6 |
| revenant | 4 |
| arachnotron | 3 |
| pain_elemental | 1 |
| medikit | 72 |
| rocket_box | 61 |
| health_bonus | 48 |
| ammo_clip | 45 |
| cell_pack | 37 |
| shell_box | 32 |
| backpack | 31 |
| ammo_box | 23 |
| green_armor | 16 |
| shells | 15 |
| rocket | 13 |
| radiation_suit | 12 |
| soulsphere | 10 |
| cell | 6 |
| stimpack | 4 |
| armor_bonus | 3 |
| blue_armor | 3 |
| berserk | 2 |
| invisibility | 2 |
| invulnerability | 2 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| LITEBLU4 | 531 |
| DOORTRAK | 460 |
| SKSNAKE1 | 422 |
| BRICK1 | 361 |
| BRICK7 | 311 |
| SKSNAKE2 | 264 |
| SHAWN2 | 241 |
| METAL | 220 |
| MFLR8_2 | 206 |
| SFALL4 | 188 |
| CEIL5_2 | 151 |
| GRAYPOIS | 148 |
| BROWNGRN | 126 |
| CEMENT9 | 120 |
| BRICK8 | 119 |
| NUKEPOIS | 119 |
| FLOOR4_8 | 112 |
| COMPTALL | 111 |
| F_SKY1 | 97 |
| CEIL5_1 | 95 |
| GRAY5 | 86 |
| NUKAGE3 | 82 |
| TEKWALL4 | 74 |
| FLOOR5_1 | 72 |
| TLITE6_6 | 72 |
| BROVINE2 | 70 |
| SFLR6_1 | 70 |
| FLAT23 | 64 |
| BRONZE3 | 56 |
| BIGBRIK1 | 55 |
| FLAT10 | 50 |
| BROWN144 | 49 |
| LITE3 | 48 |
| FLAT5_5 | 40 |
| BRONZE4 | 38 |
| FLAT1 | 37 |
| BRICK10 | 35 |
| BIGDOOR2 | 34 |
| COMPBLUE | 34 |
| METAL2 | 33 |
| GRAYVINE | 31 |
| METAL3 | 29 |
| CRATWIDE | 28 |
| METAL4 | 28 |
| CEIL1_2 | 24 |
| COMPSTA1 | 23 |
| CRATOP1 | 23 |
| FLOOR5_4 | 23 |
| MODWALL3 | 23 |
| MIDGRATE | 22 |
| COMPSTA2 | 20 |
| CEIL4_1 | 19 |
| SFLR6_4 | 17 |
| SKSPINE1 | 17 |
| FLAT22 | 14 |
| MIDSPACE | 14 |
| GRAY4 | 13 |
| LITE5 | 13 |
| PLAT1 | 13 |
| COMPWERD | 12 |
| SPACEW3 | 11 |
| DOORYEL | 10 |
| METAL5 | 9 |
| SP_FACE2 | 9 |
| CEIL4_3 | 8 |
| RROCK09 | 8 |
| SLIME02 | 8 |
| STEP4 | 8 |
| CEMENT4 | 7 |
| CRATELIT | 7 |
| RROCK18 | 7 |
| BIGDOOR3 | 6 |
| FLAT5_4 | 5 |
| FWATER4 | 5 |
| BRNSMALC | 4 |
| CEIL3_6 | 4 |
| CEIL4_2 | 4 |
| CRATE1 | 4 |
| DOORRED | 4 |
| SW2SKIN | 4 |
| WOOD12 | 4 |
| BLOOD3 | 3 |
| MARBFAC4 | 3 |
| RROCK01 | 3 |
| SW1COMP | 3 |
| TEKBRON2 | 3 |
| TLITE6_5 | 3 |
| CRATE2 | 2 |
| CRATOP2 | 2 |
| DOORBLU | 2 |
| DOORRED2 | 2 |
| FLAT5_3 | 2 |
| MARBLE2 | 2 |
| SLIME04 | 2 |
| SLOPPY2 | 2 |
| SPCDOOR3 | 2 |
| SW1COMM | 2 |
| BIGDOOR5 | 1 |
| CRATE3 | 1 |
| DEM1_6 | 1 |
| FLAT5_6 | 1 |
| FLOOR6_2 | 1 |
| MARBFAC3 | 1 |
| SW1BROWN | 1 |
| SW1GRAY | 1 |
| SW1GRAY1 | 1 |
| SW1PANEL | 1 |
| SW1SATYR | 1 |
| SW2BRNGN | 1 |
| SW2GARG | 1 |
| SW2GRAY1 | 1 |
| SW2MARB | 1 |
| SW2MET2 | 1 |
| SW2SKULL | 1 |
| TLITE6_1 | 1 |
