doom vanilla_or_boom 574 monsters 1057 items 2 image(s)
AI Analysis
This large-scale techbase-themed map features dense architecture with varied industrial textures. Combat is hitscanner-heavy, dominated by numerous shotgun guys and several high-tier monsters including cyberdemons and archviles, creating a challenging experience. The map suggests a key hunt progression through sprawling sectors with complex layout and plentiful but contested resources.
Tags
hardhitscanner_heavykey_huntlarge_scaletechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 1792 |
| Linedefs | 3643 |
| Sidedefs | 5433 |
| Vertices | 3304 |
| Sectors | 720 |
| Segs | 5831 |
| SSectors | 1794 |
| Nodes | 1793 |
| UV monsters | 574 |
| HMP monsters | 574 |
| HTR monsters | 574 |
| UV items | 1057 |
| HMP items | 1057 |
| HTR items | 1057 |
| shotgun_guy | 165 |
| zombieman | 98 |
| cacodemon | 54 |
| chaingun_guy | 39 |
| spectre | 30 |
| imp | 28 |
| arachnotron | 26 |
| baron | 25 |
| demon | 23 |
| archvile | 21 |
| cyberdemon | 21 |
| mancubus | 19 |
| hell_knight | 12 |
| spider_mastermind | 12 |
| pain_elemental | 1 |
| health_bonus | 335 |
| rocket | 139 |
| armor_bonus | 84 |
| medikit | 76 |
| backpack | 74 |
| rocket_box | 67 |
| cell_pack | 52 |
| ammo_box | 46 |
| shell_box | 34 |
| shells | 32 |
| cell | 22 |
| ammo_clip | 20 |
| stimpack | 19 |
| green_armor | 11 |
| megasphere | 9 |
| invulnerability | 8 |
| invisibility | 5 |
| soulsphere | 5 |
| blue_armor | 4 |
| berserk | 2 |
| chaingun | 2 |
| light_amp_goggles | 2 |
| shotgun | 2 |
| super_shotgun | 2 |
| bfg9000 | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| SHAWN2 | 1158 |
| CEMENT9 | 905 |
| FLAT5_4 | 482 |
| FLOOR4_8 | 362 |
| DOORTRAK | 261 |
| METAL | 256 |
| BRICK9 | 235 |
| FLAT23 | 232 |
| BRICK5 | 212 |
| SHAWN3 | 165 |
| GRAYBIG | 143 |
| STEP4 | 134 |
| CEMENT6 | 128 |
| COMPSTA1 | 105 |
| COMPTALL | 90 |
| DOORSTOP | 84 |
| BSTONE2 | 83 |
| CEIL3_6 | 80 |
| LITE3 | 78 |
| LITEBLU4 | 59 |
| MIDGRATE | 56 |
| FLAT1_2 | 55 |
| SPACEW3 | 50 |
| FLAT2 | 43 |
| SLIME15 | 41 |
| STONE7 | 37 |
| FLAT5_5 | 28 |
| DOOR1 | 26 |
| DOORYEL | 26 |
| FLOOR7_1 | 26 |
| METAL5 | 26 |
| BIGDOOR2 | 24 |
| METAL3 | 21 |
| CEIL5_2 | 20 |
| COMPWERD | 20 |
| SW2COMM | 18 |
| BROWNHUG | 15 |
| CEMENT4 | 13 |
| FLAT17 | 12 |
| FLAT5_7 | 10 |
| TLITE6_5 | 10 |
| LITE5 | 9 |
| SLIME16 | 9 |
| CEMENT8 | 8 |
| DOOR3 | 8 |
| DOORRED2 | 8 |
| FLAT20 | 7 |
| MIDSPACE | 7 |
| SW1LION | 7 |
| SW2GRAY | 5 |
| SW2GRAY1 | 5 |
| WOODMET1 | 5 |
| WOODMET2 | 5 |
| BRNSMAL2 | 4 |
| DOORBLU2 | 4 |
| DOORYEL2 | 4 |
| SW2CMT | 4 |
| CEIL4_2 | 3 |
| MARBFAC2 | 3 |
| MIDBARS3 | 3 |
| REDWALL | 3 |
| SPCDOOR3 | 3 |
| SW1COMM | 3 |
| ZDOORF1 | 3 |
| ZIMMER1 | 3 |
| BIGDOOR1 | 2 |
| BLAKWAL1 | 2 |
| CEIL5_1 | 2 |
| DOORRED | 2 |
| FLAT22 | 2 |
| FLAT5_3 | 2 |
| GATE3 | 2 |
| GRASS2 | 2 |
| MARBFAC3 | 2 |
| ZELDOOR | 2 |
| CEIL1_2 | 1 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| EXITSIGN | 1 |
| F_SKY1 | 1 |
| FLAT14 | 1 |
| FLAT4 | 1 |
| FLAT9 | 1 |
| MIDBARS1 | 1 |
| PLAT1 | 1 |
| SW2EXIT | 1 |
| SW2HOT | 1 |
| SW2MET2 | 1 |
| ZZWOLF10 | 1 |
