doom vanilla_or_boom 0 monsters 107 items 2 image(s)

AI Analysis

This WAD contains a single map (MAP03) designed primarily for exploration and deathmatch play. It features no monsters, making it non-combative and suitable for casual or multiplayer deathmatch scenarios. The map includes a variety of standard Doom II weapons and ample resources, including armor bonuses and health items, with no keys or secret exits. The environment uses a mix of industrial and techbase textures with some outdoor sky flats, supporting a medium-sized map layout with teleport mechanics but no complex key hunts. It is built from scratch for Doom II and compatible with vanilla Doom II engines.

Tags
ammo_plentifuldeathmatchdoom2exploration_heavygenerous_healthindustrialsingle_maptechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)MatlocK (Kevin Barry)
Teleportsyes
Keys
Secret Exitno
Things122
Linedefs392
Sidedefs654
Vertices365
Sectors99
Segs719
SSectors223
Nodes222
UV monsters0
HMP monsters0
HTR monsters0
UV items107
HMP items107
HTR items107
No per-type monster breakdown available.
armor_bonus29
health_bonus28
ammo_clip11
stimpack10
cell5
shells4
rocket_box3
green_armor2
medikit2
super_shotgun2
bfg90001
blue_armor1
chaingun1
computer_area_map1
invisibility1
light_amp_goggles1
plasma_rifle1
rocket_launcher1
shell_box1
shotgun1
soulsphere1
BIGBRIK2168
METAL134
CEIL3_549
F_SKY143
FLOOR4_826
ASHWALL324
STEP121
STEP220
STEP520
SUPPORT220
GRAY119
CRATE217
FLAT2014
CEIL3_66
GATE35
FLAT104
FLAT234
CRATOP13
EXITSTON2
GATE41
NUKAGE11
SW1BRIK1
TLITE6_41

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