doom vanilla_or_boom 12 monsters 255 items 2 image(s)
AI Analysis
Urban Nightmare MAP01 is set in a gritty urban/industrial environment with a professional polish. Combat emphasizes numerous hitscan enemies, requiring careful movement and precise shooting. The map is moderately challenging for typical UV players, with a linear progression through well-structured corridors and encounters balanced by plentiful ammo and health pickups.
Tags
hitscanner_heavylinearmedium_lengthtechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Aaron & Justin Zendt a.k.a. CrazyStormy Development |
| Teleports | no |
| Keys | blue, red |
| Secret Exit | yes |
| Things | 467 |
| Linedefs | 647 |
| Sidedefs | 800 |
| Vertices | 678 |
| Sectors | 76 |
| Segs | 887 |
| SSectors | 348 |
| Nodes | 347 |
| UV monsters | 12 |
| HMP monsters | 8 |
| HTR monsters | 4 |
| UV items | 255 |
| HMP items | 255 |
| HTR items | 255 |
| chaingun_guy | 12 |
| armor_bonus | 185 |
| medikit | 17 |
| ammo_clip | 12 |
| shells | 12 |
| stimpack | 5 |
| backpack | 4 |
| cell | 4 |
| rocket | 4 |
| shotgun | 2 |
| bfg9000 | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| invisibility | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| ZZWOLF1 | 132 |
| ZZWOLF10 | 114 |
| ASHWALL2 | 85 |
| BSTONE1 | 68 |
| CRATOP1 | 50 |
| MODWALL1 | 34 |
| FLOOR7_2 | 31 |
| F_SKY1 | 26 |
| GRASS1 | 23 |
| COMPBLUE | 20 |
| ROCK5 | 20 |
| FLAT20 | 19 |
| ZDOORB1 | 16 |
| ZDOORF1 | 16 |
| BSTONE2 | 12 |
| BROWNHUG | 8 |
| ZZWOLF11 | 8 |
| ZELDOOR | 6 |
| PANBLACK | 4 |
| ZZWOLF4 | 4 |
| ZZWOLF5 | 4 |
| PANBLUE | 3 |
| RROCK12 | 3 |
| SW1MOD1 | 2 |
| ZIMMER1 | 2 |
| ZZWOLF13 | 2 |
| ZZWOLF3 | 2 |
| SKY2 | 1 |
| SW1ZIM | 1 |
| ZZWOLF2 | 1 |
