doom vanilla_or_boom 273 monsters 177 items 2 image(s)

AI Analysis

Set in a gritty urban techbase environment, this map emphasizes fast-paced combat with numerous hitscan enemies. The layout is mostly linear, guiding players through corridors and chambers with moderate complexity. Resources are balanced to support aggressive fighting, making it a moderate challenge for experienced players on UV difficulty.

Tags
hitscanner_heavylinearmedium_lengthtechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Aaron & Justin Zendt a.k.a. CrazyStormy Development
Teleportsno
Keysblue, red, yellow
Secret Exitno
Things727
Linedefs1271
Sidedefs1815
Vertices1378
Sectors209
Segs2113
SSectors703
Nodes702
UV monsters236
HMP monsters223
HTR monsters196
UV items170
HMP items172
HTR items172
shotgun_guy64
imp62
zombieman59
chaingun_guy28
demon17
lost_soul11
cacodemon9
baron5
mancubus4
revenant4
archvile3
spectre3
arachnotron2
cyberdemon1
hell_knight1
medikit27
stimpack16
shotgun15
shells13
ammo_box12
rocket_box12
shell_box12
ammo_clip11
cell10
chaingun8
cell_pack6
rocket_launcher6
green_armor5
armor_bonus4
rocket4
berserk2
health_bonus2
plasma_rifle2
super_shotgun2
backpack1
bfg90001
blue_armor1
chainsaw1
computer_area_map1
invisibility1
light_amp_goggles1
megasphere1
COMPBLUE267
COMPSPAN183
ASHWALL152
GRAY196
DOORTRAK84
ASHWALL278
SHAWN272
FLAT1868
STONE267
DOOR357
BROWNHUG52
FLAT1745
MFLR8_144
STEPLAD140
LITEBLU439
DOOR136
CEIL5_132
BIGDOOR229
SP_ROCK128
COMPWERD25
FLAT1425
METAL25
FLAT1923
SLADWALL23
GRAY522
FLAT5_717
FLOOR4_817
CEIL3_516
FLAT5_816
GRAY212
STARTAN312
F_SKY111
GRASSWAL10
LITE310
CEIL4_39
CRATOP29
TLITE6_19
TLITE6_69
CRATINY8
FLAT5_48
TLITE6_58
CRATOP17
GRASS17
STONE7
COMPTALL6
FLAT206
MFLR8_26
TEKBRON26
BIGDOOR44
FIRELAV24
FLAT104
FLOOR0_54
FLOOR6_24
MFLR8_44
SW1COMP4
FWATER13
BIGDOOR12
CONS1_52
FLOOR6_12
GRAYPOIS2
LITEBLU12
MIDGRATE2
CONS1_11
CONS1_71
FLAT91
SUPPORT21

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