doom vanilla_or_boom 273 monsters 177 items 2 image(s)
AI Analysis
Set in a gritty urban techbase environment, this map emphasizes fast-paced combat with numerous hitscan enemies. The layout is mostly linear, guiding players through corridors and chambers with moderate complexity. Resources are balanced to support aggressive fighting, making it a moderate challenge for experienced players on UV difficulty.
Tags
hitscanner_heavylinearmedium_lengthtechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Aaron & Justin Zendt a.k.a. CrazyStormy Development |
| Teleports | no |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 727 |
| Linedefs | 1271 |
| Sidedefs | 1815 |
| Vertices | 1378 |
| Sectors | 209 |
| Segs | 2113 |
| SSectors | 703 |
| Nodes | 702 |
| UV monsters | 236 |
| HMP monsters | 223 |
| HTR monsters | 196 |
| UV items | 170 |
| HMP items | 172 |
| HTR items | 172 |
| shotgun_guy | 64 |
| imp | 62 |
| zombieman | 59 |
| chaingun_guy | 28 |
| demon | 17 |
| lost_soul | 11 |
| cacodemon | 9 |
| baron | 5 |
| mancubus | 4 |
| revenant | 4 |
| archvile | 3 |
| spectre | 3 |
| arachnotron | 2 |
| cyberdemon | 1 |
| hell_knight | 1 |
| medikit | 27 |
| stimpack | 16 |
| shotgun | 15 |
| shells | 13 |
| ammo_box | 12 |
| rocket_box | 12 |
| shell_box | 12 |
| ammo_clip | 11 |
| cell | 10 |
| chaingun | 8 |
| cell_pack | 6 |
| rocket_launcher | 6 |
| green_armor | 5 |
| armor_bonus | 4 |
| rocket | 4 |
| berserk | 2 |
| health_bonus | 2 |
| plasma_rifle | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| COMPBLUE | 267 |
| COMPSPAN | 183 |
| ASHWALL | 152 |
| GRAY1 | 96 |
| DOORTRAK | 84 |
| ASHWALL2 | 78 |
| SHAWN2 | 72 |
| FLAT18 | 68 |
| STONE2 | 67 |
| DOOR3 | 57 |
| BROWNHUG | 52 |
| FLAT17 | 45 |
| MFLR8_1 | 44 |
| STEPLAD1 | 40 |
| LITEBLU4 | 39 |
| DOOR1 | 36 |
| CEIL5_1 | 32 |
| BIGDOOR2 | 29 |
| SP_ROCK1 | 28 |
| COMPWERD | 25 |
| FLAT14 | 25 |
| METAL | 25 |
| FLAT19 | 23 |
| SLADWALL | 23 |
| GRAY5 | 22 |
| FLAT5_7 | 17 |
| FLOOR4_8 | 17 |
| CEIL3_5 | 16 |
| FLAT5_8 | 16 |
| GRAY2 | 12 |
| STARTAN3 | 12 |
| F_SKY1 | 11 |
| GRASSWAL | 10 |
| LITE3 | 10 |
| CEIL4_3 | 9 |
| CRATOP2 | 9 |
| TLITE6_1 | 9 |
| TLITE6_6 | 9 |
| CRATINY | 8 |
| FLAT5_4 | 8 |
| TLITE6_5 | 8 |
| CRATOP1 | 7 |
| GRASS1 | 7 |
| STONE | 7 |
| COMPTALL | 6 |
| FLAT20 | 6 |
| MFLR8_2 | 6 |
| TEKBRON2 | 6 |
| BIGDOOR4 | 4 |
| FIRELAV2 | 4 |
| FLAT10 | 4 |
| FLOOR0_5 | 4 |
| FLOOR6_2 | 4 |
| MFLR8_4 | 4 |
| SW1COMP | 4 |
| FWATER1 | 3 |
| BIGDOOR1 | 2 |
| CONS1_5 | 2 |
| FLOOR6_1 | 2 |
| GRAYPOIS | 2 |
| LITEBLU1 | 2 |
| MIDGRATE | 2 |
| CONS1_1 | 1 |
| CONS1_7 | 1 |
| FLAT9 | 1 |
| SUPPORT2 | 1 |
