doom vanilla_or_boom 1 monsters 73 items 2 image(s)

AI Analysis

This WAD contains a single challenging map featuring a unique boss monster, the Fire Fiend, requiring pattern recognition rather than brute force. The level is compact with 13 sectors and no keys or teleportation, emphasizing straightforward progression. It includes new weapons and items such as the Ice Sword and Ice spell, with plentiful cell ammo but limited rockets and no bullets or shells. The environment uses fire-themed textures like FIRELAVA and FBRICK, creating a hellish atmosphere. Designed for Doom II and compatible with vanilla or Boom engines, the map focuses on a tough boss encounter with minimal monster variety and no multiplayer support.

Tags
ammo_plentifulboss_encountershardhelllinearshort_mapsvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Frank Laing
Teleportsno
Keys
Secret Exitno
Things109
Linedefs110
Sidedefs147
Vertices114
Sectors13
Segs159
SSectors58
Nodes57
UV monsters1
HMP monsters1
HTR monsters1
UV items73
HMP items73
HTR items73
mancubus1
cell_pack60
megasphere5
backpack1
bfg90001
chainsaw1
invisibility1
plasma_rifle1
rocket_box1
rocket_launcher1
super_shotgun1
FIRELAVA81
FBRICK16
F_SKY18
ROCKRED17
FWALL6
FIREWALL5
FIR24
FIR44
FIR13
FIR33
FLOOR6_13
FWALL23
BLOOD11
FIREMAG11
FIREWALA1
SW1HOT1
SW2SKULL1

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