doom vanilla_or_boom 1 monsters 73 items 2 image(s)
AI Analysis
This WAD contains a single challenging map featuring a unique boss monster, the Fire Fiend, requiring pattern recognition rather than brute force. The level is compact with 13 sectors and no keys or teleportation, emphasizing straightforward progression. It includes new weapons and items such as the Ice Sword and Ice spell, with plentiful cell ammo but limited rockets and no bullets or shells. The environment uses fire-themed textures like FIRELAVA and FBRICK, creating a hellish atmosphere. Designed for Doom II and compatible with vanilla or Boom engines, the map focuses on a tough boss encounter with minimal monster variety and no multiplayer support.
Tags
ammo_plentifulboss_encountershardhelllinearshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Frank Laing |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 109 |
| Linedefs | 110 |
| Sidedefs | 147 |
| Vertices | 114 |
| Sectors | 13 |
| Segs | 159 |
| SSectors | 58 |
| Nodes | 57 |
| UV monsters | 1 |
| HMP monsters | 1 |
| HTR monsters | 1 |
| UV items | 73 |
| HMP items | 73 |
| HTR items | 73 |
| mancubus | 1 |
| cell_pack | 60 |
| megasphere | 5 |
| backpack | 1 |
| bfg9000 | 1 |
| chainsaw | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| FIRELAVA | 81 |
| FBRICK | 16 |
| F_SKY1 | 8 |
| ROCKRED1 | 7 |
| FWALL | 6 |
| FIREWALL | 5 |
| FIR2 | 4 |
| FIR4 | 4 |
| FIR1 | 3 |
| FIR3 | 3 |
| FLOOR6_1 | 3 |
| FWALL2 | 3 |
| BLOOD1 | 1 |
| FIREMAG1 | 1 |
| FIREWALA | 1 |
| SW1HOT | 1 |
| SW2SKULL | 1 |
