hexen hexen 0 monsters 0 items 2 image(s)

AI Analysis

This WAD contains a single detailed prefab room map designed for Doom II, intended as a modular bedroom environment for level builders. It features a compact layout with 190 vertices and 10 things, emphasizing architectural detail over combat encounters. The monster presence is minimal, focusing on a peaceful or neutral setting rather than combat difficulty. The textures and flats draw inspiration from UAC techbase aesthetics with some borrowed from Strife, creating a consistent industrial theme. The map is linear and self-contained, requiring ZDoom or compatible advanced engines for proper rendering. Resource placement is minimal and tailored to the prefab’s intended use as a building block rather than a full gameplay experience.

Tags
boom_compatibleeasyexploration_heavylinearshort_mapstechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Woolie Wool
Teleportsno
Keys
Secret Exitno
Things10
Linedefs219
Sidedefs369
Vertices271
Sectors48
Segs515
SSectors149
Nodes148
UV monsters0
HMP monsters0
HTR monsters0
UV items0
HMP items0
HTR items0
No per-type monster breakdown available.
No per-type item breakdown available.
METAL252
COMPSPAN34
CEIL5_232
FLAT1423
SHAWN220
FLAT2318
SILVER118
CEIL5_19
REDWALL9
GRAYBIG8
FLAT196
PLASTR086
DOORTRAK4
SPCDOOR34
SUPPORT24
COMPTALL3
F_FLKWHT3
CRATOP12
DOORSTOP2
FLAT5_32
GOYPIL022
LITEBLU12
LITEBLU42
BIGDOOR31
COMP051
COMP211
COMPSTA21
FLAT201
LITE51
SPACEW31
TEKWALL61

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