hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single detailed prefab room map designed for Doom II, intended as a modular bedroom environment for level builders. It features a compact layout with 190 vertices and 10 things, emphasizing architectural detail over combat encounters. The monster presence is minimal, focusing on a peaceful or neutral setting rather than combat difficulty. The textures and flats draw inspiration from UAC techbase aesthetics with some borrowed from Strife, creating a consistent industrial theme. The map is linear and self-contained, requiring ZDoom or compatible advanced engines for proper rendering. Resource placement is minimal and tailored to the prefab’s intended use as a building block rather than a full gameplay experience.
Tags
boom_compatibleeasyexploration_heavylinearshort_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Woolie Wool |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 10 |
| Linedefs | 219 |
| Sidedefs | 369 |
| Vertices | 271 |
| Sectors | 48 |
| Segs | 515 |
| SSectors | 149 |
| Nodes | 148 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| METAL2 | 52 |
| COMPSPAN | 34 |
| CEIL5_2 | 32 |
| FLAT14 | 23 |
| SHAWN2 | 20 |
| FLAT23 | 18 |
| SILVER1 | 18 |
| CEIL5_1 | 9 |
| REDWALL | 9 |
| GRAYBIG | 8 |
| FLAT19 | 6 |
| PLASTR08 | 6 |
| DOORTRAK | 4 |
| SPCDOOR3 | 4 |
| SUPPORT2 | 4 |
| COMPTALL | 3 |
| F_FLKWHT | 3 |
| CRATOP1 | 2 |
| DOORSTOP | 2 |
| FLAT5_3 | 2 |
| GOYPIL02 | 2 |
| LITEBLU1 | 2 |
| LITEBLU4 | 2 |
| BIGDOOR3 | 1 |
| COMP05 | 1 |
| COMP21 | 1 |
| COMPSTA2 | 1 |
| FLAT20 | 1 |
| LITE5 | 1 |
| SPACEW3 | 1 |
| TEKWALL6 | 1 |
