doom vanilla_or_boom 31 monsters 32 items 2 image(s)
AI Analysis
Hemifax is a single-map WAD designed for Doom II, featuring one compact room with multiple monster threats. The map hosts 31 monsters including archviles, mancubi, revenants, and a heavy hitscanner presence, creating a challenging combat scenario. Resources are moderately balanced with a mix of ammo, health bonuses, and armor, supporting sustained combat. The environment uses a variety of marble and stone textures, suggesting a techbase or industrial theme. The layout is linear with no keys or teleportation, compatible with vanilla and Boom engines.
Tags
ammo_plentifulboss_encountershardhitscanner_heavylinearmedium_mapssingle_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Chris Wright |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 68 |
| Linedefs | 95 |
| Sidedefs | 99 |
| Vertices | 106 |
| Sectors | 5 |
| Segs | 114 |
| SSectors | 55 |
| Nodes | 54 |
| UV monsters | 28 |
| HMP monsters | 22 |
| HTR monsters | 15 |
| UV items | 30 |
| HMP items | 25 |
| HTR items | 25 |
| imp | 10 |
| chaingun_guy | 3 |
| archvile | 2 |
| cacodemon | 2 |
| mancubus | 2 |
| revenant | 2 |
| shotgun_guy | 2 |
| spectre | 2 |
| zombieman | 2 |
| arachnotron | 1 |
| baron | 1 |
| demon | 1 |
| hell_knight | 1 |
| health_bonus | 8 |
| stimpack | 5 |
| medikit | 4 |
| shells | 4 |
| ammo_box | 2 |
| ammo_clip | 2 |
| soulsphere | 2 |
| chainsaw | 1 |
| green_armor | 1 |
| shell_box | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| MARBLE3 | 53 |
| STONE2 | 21 |
| MARBGRAY | 12 |
| BIGDOOR2 | 2 |
| DOORSTOP | 2 |
| DOORTRAK | 2 |
| FLAT5_7 | 2 |
| FLOOR4_6 | 2 |
| RROCK03 | 2 |
| BRICK4 | 1 |
| FLAT19 | 1 |
| FLAT8 | 1 |
| FLOOR4_1 | 1 |
| FLOOR7_2 | 1 |
| MARBFAC3 | 1 |
| METAL3 | 1 |
| SW1MARB | 1 |
