doom vanilla_or_boom 0 monsters 38 items 2 image(s)
AI Analysis
This is a deathmatch-focused map from the Mega5 collection, designed for Doom II and modern sourceports supporting ZDoom features with backward compatibility. It features old-school arena-style combat with balanced, arena-scale encounters suitable for 2-8 players. Ammo and health are generously placed to support fast-paced, competitive play, with a medium-length layout emphasizing player combat rather than complex exploration.
Tags
ammo_plentifulcombat_arenadeathmatchmedium_lengthold_schoolvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Various ~ See ( MEGA5 is ) below. Compiled by Mr.Rocket aka Ron Goode |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 131 |
| Linedefs | 1817 |
| Sidedefs | 3052 |
| Vertices | 1842 |
| Sectors | 273 |
| Segs | 3677 |
| SSectors | 1420 |
| Nodes | 1419 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 38 |
| HMP items | 38 |
| HTR items | 38 |
No per-type monster breakdown available.
| armor_bonus | 12 |
| health_bonus | 8 |
| super_shotgun | 4 |
| backpack | 3 |
| ammo_box | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| cell | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| SP_HOT1 | 870 |
| BIGDOOR6 | 539 |
| FLOOR1_6 | 253 |
| DEM1_6 | 152 |
| MARBLE1 | 106 |
| BRICK10 | 80 |
| WOOD12 | 80 |
| ASHWALL2 | 66 |
| MARBLE2 | 61 |
| F_SKY1 | 53 |
| FLOOR6_1 | 31 |
| METAL | 24 |
| MARBLOD1 | 21 |
| WOOD7 | 18 |
| CEIL5_2 | 16 |
| FLOOR7_1 | 16 |
| SLIME13 | 16 |
| DOORTRAK | 8 |
| FLOOR7_2 | 5 |
| SW1LION | 4 |
| ZZZFACE5 | 4 |
| MARBFACE | 2 |
| MIDGRATE | 2 |
| SP_FACE2 | 2 |
| SW1MARB | 2 |
| WALL50_R | 2 |
| BLOOD1 | 1 |
| DEM1_5 | 1 |
| EXITSIGN | 1 |
| GATE3 | 1 |
| RROCK03 | 1 |
| SW1HOT | 1 |
| SW1SATYR | 1 |
| ZZZFACE1 | 1 |
| ZZZFACE2 | 1 |
| ZZZFACE3 | 1 |
| ZZZFACE4 | 1 |
