doom vanilla_or_boom 0 monsters 93 items 2 image(s)
AI Analysis
This map is part of the Mega5 Deathmatch series designed for Doom II and source ports like ZDoom and GZDoom. It features a contained techbase-themed arena optimized for multiplayer combat with balanced monster placement, generous ammo, and multiple player focus. The design supports fast-paced deathmatch gameplay with linear and arena-style encounters, suitable for moderate difficulty in typical deathmatch settings.
Tags
arena_fightsdeathmatchmedium_lengthtechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Various ~ See ( MEGA5 is ) below. Compiled by Mr.Rocket aka Ron Goode |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 120 |
| Linedefs | 4262 |
| Sidedefs | 8156 |
| Vertices | 5109 |
| Sectors | 451 |
| Segs | 9778 |
| SSectors | 4303 |
| Nodes | 4302 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 93 |
| HMP items | 93 |
| HTR items | 93 |
No per-type monster breakdown available.
| armor_bonus | 27 |
| health_bonus | 24 |
| rocket | 8 |
| ammo_clip | 6 |
| cell | 6 |
| shells | 5 |
| stimpack | 5 |
| shotgun | 3 |
| chaingun | 2 |
| green_armor | 2 |
| medikit | 2 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| ASHWALL3 | 813 |
| WOODMET1 | 744 |
| MARBGRAY | 685 |
| ROCKRED1 | 589 |
| ASHWALL4 | 523 |
| F_SKY1 | 319 |
| MARBLE3 | 192 |
| BIGBRIK2 | 156 |
| MARBLE1 | 149 |
| CEIL5_2 | 147 |
| FLOOR7_2 | 95 |
| SUPPORT3 | 92 |
| FLAT10 | 91 |
| LAVA1 | 87 |
| LFALL1 | 76 |
| BRONZE1 | 64 |
| STONE | 63 |
| STONE6 | 59 |
| ASHWALL2 | 58 |
| TANROCK4 | 50 |
| ACERAIL | 48 |
| CEIL5_1 | 39 |
| STEP2 | 30 |
| FLAT1 | 24 |
| GSTONE1 | 24 |
| RROCK01 | 23 |
| CEIL1_2 | 17 |
| RROCK16 | 14 |
| DEM1_6 | 10 |
| RROCK09 | 10 |
| EXITSIGN | 8 |
| METAL | 8 |
| FLOOR6_2 | 6 |
| RROCK03 | 6 |
| FLAT5_7 | 5 |
| FLAT5_4 | 4 |
| GSTGARG | 4 |
| RROCK04 | 4 |
| DBRAIN1 | 3 |
| GSTLION | 2 |
| GSTSATYR | 2 |
| FLAT5 | 1 |
| STEP6 | 1 |
