doom vanilla_or_boom 0 monsters 50 items 2 image(s)
AI Analysis
This is a classic-style deathmatch collection with 22 maps designed for Doom II and compatible source ports. The maps emphasize fast-paced arena combat with balanced weapon and ammo placement suited for multiplayer encounters. Difficulty and size vary, but the design favors techbase-themed arenas with linear or hub-style layouts optimized for deathmatch play.
Tags
arena_fightsdeathmatchmedium_lengthtechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Various ~ See ( MEGA5 is ) below. Compiled by Mr.Rocket aka Ron Goode |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 62 |
| Linedefs | 1770 |
| Sidedefs | 3011 |
| Vertices | 1583 |
| Sectors | 331 |
| Segs | 3485 |
| SSectors | 1074 |
| Nodes | 1073 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 50 |
| HMP items | 50 |
| HTR items | 50 |
No per-type monster breakdown available.
| rocket | 20 |
| shell_box | 7 |
| rocket_box | 4 |
| medikit | 3 |
| stimpack | 3 |
| ammo_box | 2 |
| cell_pack | 2 |
| super_shotgun | 2 |
| chaingun | 1 |
| green_armor | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| METAL | 753 |
| GSTONE1 | 555 |
| MARBGRAY | 469 |
| DEM1_6 | 216 |
| CEIL5_1 | 196 |
| DEM1_5 | 183 |
| MARBLE2 | 124 |
| STEPTOP | 68 |
| F_SKY1 | 33 |
| MIDBARS1 | 22 |
| CEIL5_2 | 18 |
| METAL1 | 18 |
| BLOOD1 | 14 |
| MARBLE1 | 14 |
| GSTGARG | 13 |
| STEPLAD1 | 12 |
| DOORSTOP | 8 |
| SW2GARG | 8 |
| SW2SATYR | 8 |
| SHAWN2 | 7 |
| MARBFAC4 | 4 |
| SUPPORT2 | 4 |
| SW2LION | 4 |
| EXITSIGN | 2 |
| SW1COMM | 2 |
| FLAT23 | 1 |
| FLAT4 | 1 |
