doom vanilla_or_boom 0 monsters 56 items 2 image(s)
AI Analysis
This map is part of the Mega5 Deathmatch series designed specifically for Doom II deathmatch gameplay. It supports ZDoom and compatible source ports, featuring arena-style fights with plentiful ammo suitable for fast-paced multiplayer combat. The design emphasizes classic deathmatch mechanics with balanced weapon placements and moderate-scale layouts.
Tags
ammo_plentifularena_fightsdeathmatchdmmedium_lengthzdoom_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Various ~ See ( MEGA5 is ) below. Compiled by Mr.Rocket aka Ron Goode |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 66 |
| Linedefs | 1101 |
| Sidedefs | 1665 |
| Vertices | 1113 |
| Sectors | 134 |
| Segs | 1874 |
| SSectors | 662 |
| Nodes | 661 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 56 |
| HMP items | 56 |
| HTR items | 56 |
No per-type monster breakdown available.
| stimpack | 11 |
| super_shotgun | 8 |
| cell | 7 |
| shells | 5 |
| ammo_box | 4 |
| medikit | 3 |
| rocket | 3 |
| chaingun | 2 |
| green_armor | 2 |
| rocket_launcher | 2 |
| shell_box | 2 |
| shotgun | 2 |
| backpack | 1 |
| berserk | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| BROWN1 | 284 |
| BROWN96 | 186 |
| GRAY5 | 177 |
| METAL | 152 |
| METAL2 | 146 |
| ZIMMER3 | 63 |
| FLAT5_5 | 59 |
| F_SKY1 | 45 |
| CEIL5_2 | 43 |
| FLAT19 | 38 |
| FWATER1 | 34 |
| FLOOR0_3 | 31 |
| CRATE2 | 28 |
| CRATE1 | 24 |
| CRATE3 | 22 |
| DOORSTOP | 20 |
| CRATOP1 | 8 |
| SUPPORT3 | 6 |
| CRATOP2 | 4 |
| EXITSIGN | 4 |
| FLOOR0_1 | 4 |
| DOOR3 | 3 |
| CEIL5_1 | 2 |
| CRATWIDE | 2 |
| DOORTRAK | 2 |
| EXITDOOR | 2 |
| SW1BRN1 | 2 |
| BIGDOOR1 | 1 |
| ICKWALL3 | 1 |
