doom vanilla_or_boom 0 monsters 98 items 2 image(s)

AI Analysis

This WAD is a collection of 22 deathmatch maps designed for Doom II and compatible with modern source ports like ZDoom and GZDoom. The maps are old-school style, featuring symmetrical or arena-style layouts for balanced player versus player combat with a moderate difficulty curve. Resources and monster encounters focus on facilitating fast-paced multiplayer deathmatch action rather than single-player progression.

Tags
arena_fightsdeathmatchdmmedium_lengthmultiple_mapsvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Various ~ See ( MEGA5 is ) below. Compiled by Mr.Rocket aka Ron Goode
Teleportsyes
Keys
Secret Exitno
Things112
Linedefs3349
Sidedefs5831
Vertices3295
Sectors466
Segs6404
SSectors2421
Nodes2420
UV monsters0
HMP monsters0
HTR monsters0
UV items98
HMP items98
HTR items98
No per-type monster breakdown available.
health_bonus40
armor_bonus30
rocket8
green_armor4
shells4
shotgun4
medikit2
ammo_box1
cell_pack1
chaingun1
chainsaw1
plasma_rifle1
rocket_launcher1
SHAWN2354
STEP2326
STEP5282
SILVER1258
GRAY7240
ASHWALL3220
STEP4156
BRICK1142
FLAT23141
FLAT5119
BROWNGRN115
SUPPORT3115
STEPTOP113
TANROCK4109
BROWN96103
FLOOR4_6100
FLOOR4_889
F_SKY182
HAZARDI77
SUPPORT270
FLOOR5_167
FLAT163
LITE560
GRAY154
RROCK0352
BRONZE142
STEP142
ICKWALL137
STONE32
CRATELIT31
FLOOR7_128
METAL27
CEIL5_123
TANROCK522
DOORTRAK20
CRATE318
BIGDOOR115
CRATINY15
RROCK1815
CEIL5_214
CRATOP112
FLAT1410
CRATWIDE9
CEIL1_28
CEIL4_28
EXITDOOR8
FLOOR1_68
SILVER37
LITE36
BIGDOOR25
CRATOP25
EXITSIGN4
FLAT224
SILVER23
BIGDOOR42
COMP_042
COMPBLUE2
COMPSTA12
CONS1_72
ASHWALL41
COMPSTA21
CONS1_11
CONS1_51
GRASS21
ICKWALL51
PLAT11
RROCK191
SPACEW31
STARTAN21
SW1BRNGN1
SW1BROWN1

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