doom vanilla_or_boom 371 monsters 2 items 2 image(s)

AI Analysis

This large-scale map features a hellish theme with extensive use of metal and blue door textures. Combat heavily emphasizes high-tier projectile monsters, including many revenants, cacodemons, arachnotrons, mancubi, and multiple cyberdemons, creating a challenging environment. The map requires collecting blue, red, and yellow keys and has minimal weapon and ammo supply, making resource management critical. Progression is linear without teleports or secret exits.

Tags
hardhellkey_huntlarge_scaleprojectile_heavyvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue, red, yellow
Secret Exitno
Things383
Linedefs402
Sidedefs528
Vertices336
Sectors79
Segs549
SSectors203
Nodes202
UV monsters371
HMP monsters371
HTR monsters371
UV items2
HMP items2
HTR items2
revenant146
cacodemon112
arachnotron72
mancubus28
cyberdemon13
plasma_rifle1
rocket_launcher1
METAL2351
SLIME1479
CEIL5_172
BIGDOOR214
DOORTRAK14
DOORBLU9
DOORRED9
DOORYEL7
FLAT17
COMPBLUE5
SW1BLUE5
METAL54
BIGDOOR13
TEKBRON11

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.