doom vanilla_or_boom 265 monsters 4 items 2 image(s)
AI Analysis
This map features a hell-themed environment with strong use of metal and slime textures. Combat is very projectile-heavy, dominated by cacodemons, revenants, arachnotrons, and mancubi, with no hitscanners present. Resources are extremely limited, offering only four plasma rifles and no extra ammo pickups, making it a challenging fight that requires careful ammo management. The layout is relatively linear and lacks keys or teleportation mechanics.
Tags
ammo_tighthardhelllinearmedium_lengthprojectile_heavyvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 273 |
| Linedefs | 168 |
| Sidedefs | 238 |
| Vertices | 150 |
| Sectors | 32 |
| Segs | 254 |
| SSectors | 88 |
| Nodes | 87 |
| UV monsters | 265 |
| HMP monsters | 265 |
| HTR monsters | 265 |
| UV items | 4 |
| HMP items | 4 |
| HTR items | 4 |
| revenant | 87 |
| cacodemon | 80 |
| arachnotron | 68 |
| mancubus | 30 |
| plasma_rifle | 4 |
| METAL2 | 188 |
| SLIME14 | 25 |
| CEIL5_1 | 20 |
| F_SKY1 | 12 |
| GRASS1 | 7 |
| SW1BLUE | 1 |
