doom vanilla_or_boom 215 monsters 5 items 2 image(s)
AI Analysis
This large-scale map features a hell-themed environment dominated by a heavy presence of cacodemons and multiple cyberdemons as boss encounters. Combat is projectile-heavy with almost no hitscanners, creating a focus on dodging and positioning. Resources are extremely sparse, with only a few plasma rifles available and no standard ammo pickups, making the difficulty very hard on UV. The layout is straightforward without keys or teleports.
Tags
ammo_tightboss_encounterhelllarge_scalelinearprojectile_heavyvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 230 |
| Linedefs | 173 |
| Sidedefs | 230 |
| Vertices | 137 |
| Sectors | 43 |
| Segs | 231 |
| SSectors | 68 |
| Nodes | 67 |
| UV monsters | 215 |
| HMP monsters | 215 |
| HTR monsters | 215 |
| UV items | 5 |
| HMP items | 5 |
| HTR items | 5 |
| cacodemon | 182 |
| cyberdemon | 16 |
| lost_soul | 16 |
| zombieman | 1 |
| plasma_rifle | 5 |
| METAL2 | 181 |
| CEIL5_1 | 43 |
| SLIME14 | 43 |
| GRAY1 | 8 |
| SW1BLUE | 6 |
| STARG1 | 4 |
