doom vanilla_or_boom 173 monsters 28 items 2 image(s)

AI Analysis

This WAD contains a single medium-scale map featuring 173 monsters dominated by hitscanners and lost souls, with a moderate presence of revenants, barons, and archviles. Combat is challenging with a balanced but somewhat limited arsenal including chaingun, super shotgun, and plasma rifle, alongside scarce ammo pickups. The environment blends rocky and wood-themed textures with some techbase elements, incorporating key hunts with blue, red, and yellow skull keys and teleportation mechanics. The layout is linear and compatible with vanilla or Boom engines, designed for DOOM2 without secret exits or episodic variation.

Tags
ammo_tighthitscanner_heavykey_huntlinearmedium_mapsmixed_thememoderateteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things289
Linedefs670
Sidedefs942
Vertices625
Sectors157
Segs1072
SSectors329
Nodes328
UV monsters156
HMP monsters150
HTR monsters62
UV items27
HMP items27
HTR items15
lost_soul49
zombieman46
shotgun_guy39
spectre16
imp8
chaingun_guy6
baron3
archvile2
revenant2
cacodemon1
pain_elemental1
medikit7
stimpack7
cell_pack4
chaingun2
green_armor2
shell_box2
backpack1
computer_area_map1
plasma_rifle1
super_shotgun1
ZZWOLF9185
ZZWOLF5142
SHAWN2104
MFLR8_277
BIGBRIK173
ASHWALL248
MARBLE148
BRNSMALC44
STEP135
FLAT831
SP_DUDE824
FLOOR6_123
LITE323
RROCK0923
RROCK1923
BSTONE221
RROCK0421
RROCK1320
STEPTOP19
BROVINE218
FLAT417
FWATER116
F_SKY113
BIGDOOR512
MIDBARS112
ROCKRED212
COMPBLUE10
DOORTRAK10
FLAT1910
MARBFAC29
SW1COMM9
BRNSMAL18
NUKAGE28
ROCKRED18
ASHWALL66
CEIL3_36
MARBLOD16
BROWNHUG5
FLOOR7_15
BROWN964
BSTONE34
MFLR8_44
TLITE6_13
BLOOD22
BRNSMAL22
BROWNGRN2
floor5_12
FLOOR6_22
SW1COMP2
SW1EXIT2
TLITE6_42
CEIL4_11
CEIL4_31
DOOR31
FLAT11
FLAT5_41
FLOOR0_11
NUKAGE31
ROCKRED31
SW1BRNGN1
SW1GRAY1
SW1MARB1
SW1WOOD1
SW2BRCOM1
SW2EXIT1
WOODGARG1

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