doom vanilla_or_boom 88 monsters 55 items 2 image(s)

AI Analysis

A compact Doom II techbase/industrial map built around STARTAN and metal textures with some nukage accents. Combat leans heavily on hitscanners (lots of shotgunners and chaingunners) backed by a large imp presence, plus a single arch-vile to spike the pressure. With a megasphere/soulsphere available and multiple strong weapons (SSG, chaingun, rocket launcher), it plays as a moderate UV map with generally comfortable resources. Progression appears straightforward with no keys or teleports, focusing on room-to-room firefights rather than exploration.

Tags
ammo_plentifulgenerous_healthhitscanner_heavyindustriallinearmixed_combatmoderatesmalltechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things198
Linedefs287
Sidedefs361
Vertices269
Sectors52
Segs378
SSectors102
Nodes101
UV monsters88
HMP monsters48
HTR monsters48
UV items55
HMP items55
HTR items55
imp42
shotgun_guy22
chaingun_guy12
zombieman11
archvile1
armor_bonus11
medikit9
shell_box6
ammo_box5
stimpack5
health_bonus4
green_armor3
rocket_box3
super_shotgun2
backpack1
berserk1
blue_armor1
chaingun1
megasphere1
rocket_launcher1
soulsphere1
BROWN9659
BROWN14458
METAL41
DOORTRAK28
NUKE2426
CEIL3_423
STEP122
STARTAN220
BIGDOOR216
STARG116
FLAT1014
FLOOR1_113
NUKEDGE113
CEIL4_310
CEIL1_19
FLAT189
COMP017
STARGR17
TEKBRON25
NUKAGE13
STARG23
STARG33
TLITE6_53
STARGR22
SW1COMP2
DOOR11
FLAT141
FLAT5_21
FLAT91
STARTAN31

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