AI Analysis
This WAD contains a single medium-sized map featuring a complex layout with 168 sectors and 895 linedefs. The monster population is moderate, with a strong hitscanner presence including chaingunners and shotgun guys, complemented by a few mid-tier demons and one archvile, indicating a balanced but challenging combat experience. Resources are fairly generous, with ample armor bonuses, health pickups, and some powerful items like a megasphere and invisibility. The environment uses a mix of techbase and industrial textures, with notable use of marble, metal, and crates, suggesting a techbase/industrial theme. The map progression appears linear with key hunting and exploration elements. It is designed for DOOM2 and is compatible with vanilla Doom engine limits.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue_skull, red_skull |
| Secret Exit | no |
| Things | 419 |
| Linedefs | 895 |
| Sidedefs | 1251 |
| Vertices | 892 |
| Sectors | 168 |
| Segs | 1404 |
| SSectors | 620 |
| Nodes | 619 |
| UV monsters | 113 |
| HMP monsters | 113 |
| HTR monsters | 113 |
| UV items | 143 |
| HMP items | 143 |
| HTR items | 143 |
| imp | 30 |
| zombieman | 29 |
| shotgun_guy | 24 |
| chaingun_guy | 13 |
| spectre | 5 |
| cacodemon | 3 |
| demon | 3 |
| lost_soul | 3 |
| archvile | 1 |
| baron | 1 |
| hell_knight | 1 |
| armor_bonus | 37 |
| health_bonus | 33 |
| stimpack | 23 |
| medikit | 19 |
| ammo_box | 7 |
| shell_box | 5 |
| green_armor | 3 |
| backpack | 2 |
| berserk | 2 |
| shells | 2 |
| super_shotgun | 2 |
| ammo_clip | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| megasphere | 1 |
| radiation_suit | 1 |
| soulsphere | 1 |
| GRAY1 | 211 |
| MARBLE3 | 155 |
| ASHWALL2 | 148 |
| DEM1_6 | 138 |
| CRATE1 | 56 |
| SLADWALL | 46 |
| FLAT9 | 42 |
| GSTONE1 | 31 |
| GSTONE2 | 31 |
| DOORTRAK | 30 |
| MARBLE1 | 30 |
| FLOOR0_5 | 28 |
| FLOOR7_1 | 24 |
| METAL | 21 |
| PIPE2 | 21 |
| CRATE2 | 19 |
| LITE3 | 19 |
| F_SKY1 | 17 |
| LITEBLU4 | 16 |
| TEKWALL4 | 16 |
| NUKE24 | 15 |
| COMPWERD | 13 |
| CRATOP1 | 12 |
| CRATWIDE | 10 |
| CRATELIT | 9 |
| CEIL3_5 | 8 |
| COMPBLUE | 8 |
| CRATINY | 8 |
| GRAY5 | 8 |
| BLOOD1 | 7 |
| MIDGRATE | 7 |
| WOOD4 | 7 |
| CEIL3_6 | 6 |
| CEIL5_2 | 5 |
| FLAT14 | 5 |
| FLOOR4_8 | 5 |
| FLOOR6_1 | 5 |
| SLADSKUL | 5 |
| DOOR3 | 4 |
| DOORBLU2 | 4 |
| DOORRED2 | 4 |
| FLAT20 | 4 |
| GSTFONT1 | 4 |
| SKINMET2 | 4 |
| TLITE6_4 | 4 |
| FWATER1 | 3 |
| MARBFAC2 | 3 |
| MARBFACE | 3 |
| NUKAGE1 | 3 |
| SKSPINE1 | 3 |
| SP_DUDE4 | 3 |
| BIGDOOR7 | 2 |
| BRNSMAL1 | 2 |
| BRNSMAL2 | 2 |
| BROWN96 | 2 |
| CEIL1_1 | 2 |
| CRATOP2 | 2 |
| DOOR1 | 2 |
| DOORBLU | 2 |
| DOORRED | 2 |
| DOORYEL | 2 |
| FLAT1 | 2 |
| FLAT10 | 2 |
| FLAT5_2 | 2 |
| FLOOR0_3 | 2 |
| LAVA4 | 2 |
| SUPPORT2 | 2 |
| SW1BLUE | 2 |
| BLOOD2 | 1 |
| CEIL4_3 | 1 |
| COMPSPAN | 1 |
| LAVA2 | 1 |
| LAVA3 | 1 |
| MARBFAC3 | 1 |
| NUKAGE2 | 1 |
| NUKAGE3 | 1 |
| NUKEDGE1 | 1 |
| PIPE4 | 1 |
| SKINCUT | 1 |
| SKINMET1 | 1 |
| SKINSCAB | 1 |
| SKINSYMB | 1 |
| SKSPINE2 | 1 |
| SP_DUDE1 | 1 |
| SP_DUDE2 | 1 |
| SP_DUDE5 | 1 |
| SW1GARG | 1 |
| SW1GRAY1 | 1 |
| SW1LION | 1 |
| SW2BLUE | 1 |
| SW2GRAY | 1 |
| WOOD3 | 1 |
