doom vanilla_or_boom 0 monsters 73 items 2 image(s)
AI Analysis
DoomBall is a single-map WAD designed primarily as a deathmatch arena with a unique soccer-inspired gameplay twist. It features no monsters, focusing instead on player-versus-player combat with a ball object that can be scored into goals, supported by an optional .deh file to enhance this experience. The map uses custom wall textures and is built for Doom 2, compatible with versions 1.7a and modifiable for 1.666. Resource management and traditional Doom combat are minimal, emphasizing multiplayer interaction and arena-style play. The level is linear and compact, with no key hunts or complex navigation, and includes some minor engine quirks related to the ball teleport triggers.
Tags
arenacustom_texturesdeathmatchdoom2easymultiplayernonlinearsingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Paul Turnbull |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 201 |
| Linedefs | 781 |
| Sidedefs | 1151 |
| Vertices | 754 |
| Sectors | 98 |
| Segs | 1226 |
| SSectors | 388 |
| Nodes | 387 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 73 |
| HMP items | 73 |
| HTR items | 73 |
No per-type monster breakdown available.
| health_bonus | 30 |
| ammo_clip | 16 |
| shells | 13 |
| rocket | 4 |
| cell | 2 |
| bfg9000 | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| SHAWN2 | 81 |
| GRAY5 | 71 |
| CEIL5_2 | 66 |
| FLOOR5_1 | 58 |
| GSTONE1 | 57 |
| STONE2 | 51 |
| BROWNHUG | 40 |
| WOOD1 | 39 |
| BRICK9 | 37 |
| PANBOOK | 37 |
| METAL | 31 |
| ROCK1 | 28 |
| BRICK8 | 26 |
| STEP2 | 26 |
| BROWN144 | 22 |
| DOORSTOP | 22 |
| PANCASE2 | 22 |
| CRATE1 | 21 |
| STEP6 | 18 |
| BROWN96 | 16 |
| GRAY4 | 16 |
| STONE6 | 16 |
| PANBORD1 | 15 |
| WOOD3 | 15 |
| METAL6 | 14 |
| WOOD5 | 14 |
| F_SKY1 | 13 |
| FLOOR0_3 | 12 |
| CEIL3_4 | 11 |
| CRATELIT | 10 |
| FLOOR7_1 | 8 |
| BIGDOOR6 | 7 |
| COMPBLUE | 7 |
| CRATOP2 | 7 |
| FLAT5_1 | 6 |
| GRAY1 | 6 |
| LITE5 | 6 |
| FLAT18 | 5 |
| ASHWALL2 | 4 |
| CRATINY | 4 |
| DOOR1 | 4 |
| EXITDOOR | 4 |
| FLAT5_2 | 4 |
| PANCASE1 | 4 |
| BIGDOOR2 | 3 |
| GRAY2 | 3 |
| SW1COMP | 3 |
| EXITSIGN | 2 |
| FLAT19 | 2 |
| METAL3 | 2 |
| SW1LION | 2 |
| SW1STON6 | 2 |
| ZBATLOGO | 2 |
| ZSCORE | 2 |
| CEIL1_2 | 1 |
| COMPSPAN | 1 |
| FLAT1_1 | 1 |
| FLOOR3_3 | 1 |
| FLOOR7_2 | 1 |
| PANEL5 | 1 |
| SLADRIP1 | 1 |
| SW1DIRT | 1 |
| SW1EXIT | 1 |
| SW1GRAY | 1 |
| ZBATMAN | 1 |
| ZDMBLOGO | 1 |
| ZEARTH | 1 |
| ZKOALA | 1 |
| ZRENOIR | 1 |
