doom vanilla_or_boom 0 monsters 59 items 2 image(s)
AI Analysis
MOODIE.WAD is a single-map serious deathmatch WAD designed for DOOM2. The map features no monsters, focusing entirely on player combat with a variety of weapons and ample ammo and armor pickups. The environment uses a mix of techbase and industrial textures, with no keys or teleportation, supporting straightforward, arena-style gameplay. The difficulty is centered on item availability rather than monster challenge, and the map is compatible with vanilla and Boom-compatible engines.
Tags
ammo_plentifulboom_compatiblechallenge_wadgenerous_healthindustrialsetpiece_focusedshort_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 178 |
| Linedefs | 548 |
| Sidedefs | 816 |
| Vertices | 535 |
| Sectors | 97 |
| Segs | 908 |
| SSectors | 377 |
| Nodes | 376 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 59 |
| HMP items | 59 |
| HTR items | 59 |
No per-type monster breakdown available.
| armor_bonus | 17 |
| health_bonus | 12 |
| shell_box | 7 |
| ammo_box | 6 |
| rocket_box | 6 |
| cell_pack | 2 |
| super_shotgun | 2 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| invisibility | 1 |
| medikit | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| GRAY4 | 123 |
| STARBR2 | 105 |
| BROWNGRN | 94 |
| NUKE24 | 90 |
| F_SKY1 | 46 |
| FLAT18 | 45 |
| FIREWALL | 42 |
| FLOOR1_7 | 42 |
| CEMENT1 | 32 |
| CEMENT2 | 32 |
| GRAY1 | 32 |
| FLOOR4_8 | 21 |
| DOORTRAK | 18 |
| FLOOR1_1 | 17 |
| FLOOR0_3 | 9 |
| MARBLE3 | 7 |
| FLOOR5_1 | 5 |
| COMPBLUE | 4 |
| FLAT17 | 3 |
| FLOOR0_6 | 2 |
| BROWN1 | 1 |
| FLAT20 | 1 |
| NUKAGE1 | 1 |
| SW1BRNGN | 1 |
| TLITE6_5 | 1 |
| TLITE6_6 | 1 |
