AI Analysis
This WAD contains a single MAP13 level designed for DOOM2. The map is moderately large with 198 sectors and over 300 things, featuring a balanced mix of monsters including a significant number of hitscanners (shotgun guys and zombiemen) and a variety of demons, but no bosses. Resources are moderately generous with armor bonuses and health items well represented, alongside some heavy weapons like the BFG9000 and plasma rifle. The environment uses a diverse set of textures leaning towards industrial and techbase themes with grays, metals, and wood textures. The layout appears linear with key and door usage but no complex teleportation. The WAD is compatible with vanilla DOOM2 engines and emphasizes classic combat with moderate difficulty and exploration.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue, red, yellow_skull |
| Secret Exit | no |
| Things | 333 |
| Linedefs | 772 |
| Sidedefs | 1034 |
| Vertices | 602 |
| Sectors | 198 |
| Segs | 1074 |
| SSectors | 283 |
| Nodes | 282 |
| UV monsters | 95 |
| HMP monsters | 95 |
| HTR monsters | 95 |
| UV items | 94 |
| HMP items | 94 |
| HTR items | 94 |
| zombieman | 35 |
| shotgun_guy | 15 |
| cacodemon | 9 |
| imp | 9 |
| demon | 8 |
| lost_soul | 8 |
| spectre | 8 |
| baron | 3 |
| armor_bonus | 25 |
| health_bonus | 18 |
| stimpack | 13 |
| medikit | 10 |
| shell_box | 7 |
| rocket_box | 3 |
| cell | 2 |
| green_armor | 2 |
| ammo_box | 1 |
| ammo_clip | 1 |
| backpack | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invulnerability | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shells | 1 |
| soulsphere | 1 |
| GRAYBIG | 93 |
| WOOD1 | 90 |
| STARTAN3 | 89 |
| CEIL1_1 | 81 |
| STONE3 | 80 |
| GRAY1 | 74 |
| DOORTRAK | 72 |
| SLADWALL | 57 |
| DOORSTOP | 54 |
| FLOOR4_8 | 40 |
| TEKWALL1 | 39 |
| SP_HOT1 | 35 |
| PANRED | 34 |
| SKINFACE | 34 |
| ICKWALL2 | 30 |
| GRAYVINE | 28 |
| FLAT19 | 27 |
| ICKWALL1 | 27 |
| FLOOR4_1 | 23 |
| FLOOR0_6 | 22 |
| SUPPORT2 | 22 |
| COMPTALL | 19 |
| SHAWN2 | 19 |
| MARBLE1 | 18 |
| FLAT20 | 16 |
| FLAT3 | 15 |
| PIPE6 | 15 |
| BIGDOOR1 | 14 |
| BIGDOOR2 | 14 |
| CEMENT6 | 14 |
| CRATOP1 | 14 |
| STEP3 | 14 |
| FLOOR0_5 | 13 |
| TEKLITE2 | 13 |
| BLOOD3 | 12 |
| FLOOR7_2 | 11 |
| FLAT5_4 | 10 |
| BLODRIP4 | 9 |
| FLAT1 | 8 |
| FLOOR6_2 | 8 |
| STEP1 | 8 |
| CEIL5_1 | 7 |
| COMPBLUE | 7 |
| FLOOR0_3 | 7 |
| NUKAGE3 | 7 |
| COMPWERD | 6 |
| F_SKY1 | 6 |
| FLAT18 | 6 |
| FLAT5_3 | 6 |
| FLOOR1_6 | 6 |
| GRAY5 | 6 |
| LITE5 | 6 |
| TEKLITE | 6 |
| TLITE6_6 | 6 |
| CEIL3_5 | 5 |
| CEMENT1 | 5 |
| FLAT1_2 | 5 |
| FLOOR1_1 | 5 |
| MARBFACE | 5 |
| BIGDOOR7 | 4 |
| DEM1_4 | 4 |
| DOORRED | 4 |
| FLAT23 | 4 |
| GRAY7 | 4 |
| FLAT14 | 3 |
| CEIL4_2 | 2 |
| FLAT1_1 | 2 |
| FLAT2 | 2 |
| FLOOR6_1 | 2 |
| LITE3 | 2 |
| SILVER2 | 2 |
| SUPPORT3 | 2 |
| WOODGARG | 2 |
| BIGDOOR6 | 1 |
| CEIL1_2 | 1 |
| CEIL4_1 | 1 |
| CEIL4_3 | 1 |
| FLAT4 | 1 |
| FLAT5_5 | 1 |
| FLOOR4_6 | 1 |
| FWATER4 | 1 |
| GRAY2 | 1 |
| MARBFAC2 | 1 |
| MFLR8_2 | 1 |
| MFLR8_3 | 1 |
| NUKAGE1 | 1 |
| PLAT1 | 1 |
| SFLR6_4 | 1 |
| SHAWN1 | 1 |
| SILVER3 | 1 |
| SW1HOT | 1 |
| SW2GRAY | 1 |
