doom vanilla_or_boom 4 monsters 46 items 2 image(s)

AI Analysis

This WAD contains a single map designed for DOOM II deathmatch play. The map is medium-sized with 165 sectors and features a minimal monster presence, consisting solely of four cyberdemons as boss threats. Resources are moderately generous, including heavy weapons like the BFG9000, plasma rifle, and rocket launcher, alongside ample ammo and health pickups. The environment uses a mix of techbase and metallic textures with teleportation mechanics but no key hunts or secret exits. The layout supports vanilla or Boom-compatible engines and emphasizes arena-style combat rather than exploration or linear progression.

Tags
ammo_plentifulboss_encountersgenerous_healthmedium_mapstechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things67
Linedefs676
Sidedefs1016
Vertices707
Sectors165
Segs1219
SSectors450
Nodes449
UV monsters4
HMP monsters4
HTR monsters4
UV items46
HMP items46
HTR items46
cyberdemon4
rocket_box14
cell_pack12
medikit12
plasma_rifle2
backpack1
bfg90001
blue_armor1
green_armor1
rocket_launcher1
soulsphere1
SUPPORT2340
STONE2309
FLAT23133
SILVER179
FLAT2264
LITEBLU156
F_SKY149
FLAT936
SILVER232
STEP432
DOORTRAK24
CEIL4_221
CEIL4_317
COMPBLUE16
LITEBLU416
MIDSPACE16
SILVER316
FLOOR4_87
STARTAN37
CEIL3_53
SW1EXIT1

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