doom vanilla_or_boom 4 monsters 46 items 2 image(s)
AI Analysis
This WAD contains a single map designed for DOOM II deathmatch play. The map is medium-sized with 165 sectors and features a minimal monster presence, consisting solely of four cyberdemons as boss threats. Resources are moderately generous, including heavy weapons like the BFG9000, plasma rifle, and rocket launcher, alongside ample ammo and health pickups. The environment uses a mix of techbase and metallic textures with teleportation mechanics but no key hunts or secret exits. The layout supports vanilla or Boom-compatible engines and emphasizes arena-style combat rather than exploration or linear progression.
Tags
ammo_plentifulboss_encountersgenerous_healthmedium_mapstechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 67 |
| Linedefs | 676 |
| Sidedefs | 1016 |
| Vertices | 707 |
| Sectors | 165 |
| Segs | 1219 |
| SSectors | 450 |
| Nodes | 449 |
| UV monsters | 4 |
| HMP monsters | 4 |
| HTR monsters | 4 |
| UV items | 46 |
| HMP items | 46 |
| HTR items | 46 |
| cyberdemon | 4 |
| rocket_box | 14 |
| cell_pack | 12 |
| medikit | 12 |
| plasma_rifle | 2 |
| backpack | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| green_armor | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| SUPPORT2 | 340 |
| STONE2 | 309 |
| FLAT23 | 133 |
| SILVER1 | 79 |
| FLAT22 | 64 |
| LITEBLU1 | 56 |
| F_SKY1 | 49 |
| FLAT9 | 36 |
| SILVER2 | 32 |
| STEP4 | 32 |
| DOORTRAK | 24 |
| CEIL4_2 | 21 |
| CEIL4_3 | 17 |
| COMPBLUE | 16 |
| LITEBLU4 | 16 |
| MIDSPACE | 16 |
| SILVER3 | 16 |
| FLOOR4_8 | 7 |
| STARTAN3 | 7 |
| CEIL3_5 | 3 |
| SW1EXIT | 1 |
