doom vanilla_or_boom 0 monsters 164 items 2 image(s)
AI Analysis
This WAD contains a single deathmatch map designed for Doom II, set in a detailed European mansion with a central courtyard and multiple rooms. It features no monsters, teleporters, or new graphics, focusing on balanced deathmatch gameplay with eight fair spawn points each equipped with a shotgun, shells, and a backpack. The map emphasizes both ambush and open combat styles, with secret doors and snipe points alongside wide open areas. The level is modest in size, with a classic Doom II techbase theme and no added sounds or music. It is intended for multiplayer deathmatch with altdeath mode recommended and is compatible with vanilla Doom II.
Tags
ammo_plentifulbalanced_spawnsdeathmatchlinearmedium_mapsno_monsterssingle_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Mike Panico |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 335 |
| Linedefs | 1894 |
| Sidedefs | 2529 |
| Vertices | 1606 |
| Sectors | 399 |
| Segs | 2707 |
| SSectors | 749 |
| Nodes | 748 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 164 |
| HMP items | 164 |
| HTR items | 164 |
No per-type monster breakdown available.
| shell_box | 20 |
| rocket | 19 |
| ammo_box | 16 |
| rocket_box | 16 |
| stimpack | 15 |
| backpack | 12 |
| cell_pack | 12 |
| armor_bonus | 9 |
| shotgun | 8 |
| medikit | 7 |
| super_shotgun | 5 |
| ammo_clip | 4 |
| cell | 4 |
| shells | 4 |
| chaingun | 3 |
| green_armor | 2 |
| invisibility | 2 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| STUCCO | 378 |
| BRICK9 | 231 |
| SUPPORT3 | 217 |
| FLAT5_2 | 135 |
| FLOOR5_1 | 124 |
| BRICK5 | 111 |
| STUCCO1 | 106 |
| CEIL5_2 | 97 |
| METAL | 84 |
| FLAT5_5 | 76 |
| DOORTRAK | 70 |
| METAL2 | 63 |
| TANROCK2 | 55 |
| BIGDOOR7 | 52 |
| BRICK6 | 49 |
| MIDGRATE | 48 |
| RROCK03 | 46 |
| PANBORD2 | 43 |
| BRICK4 | 42 |
| SLIME14 | 41 |
| BRICK2 | 35 |
| SLIME15 | 35 |
| STONE6 | 34 |
| BIGDOOR6 | 32 |
| MFLR8_2 | 32 |
| RROCK11 | 31 |
| WOOD12 | 31 |
| F_SKY1 | 30 |
| PANBORD1 | 26 |
| FLOOR3_3 | 25 |
| BRICK8 | 23 |
| PANEL9 | 21 |
| PANEL4 | 18 |
| BRICK1 | 17 |
| FLOOR4_8 | 17 |
| RROCK10 | 16 |
| MIDBARS3 | 13 |
| BROWN144 | 12 |
| PANEL6 | 12 |
| SKINMET1 | 12 |
| RROCK09 | 11 |
| MIDBRN1 | 10 |
| PANCASE2 | 10 |
| RROCK16 | 10 |
| FLAT5_1 | 9 |
| PANBOOK | 9 |
| RROCK17 | 9 |
| WOOD8 | 9 |
| ASHWALL3 | 8 |
| PANEL8 | 8 |
| REDWALL | 8 |
| RROCK19 | 7 |
| WOOD9 | 7 |
| WOODMET1 | 7 |
| BRONZE3 | 6 |
| SLIME16 | 6 |
| STONE7 | 6 |
| SW1SATYR | 6 |
| FIREMAG1 | 5 |
| FIREWALA | 5 |
| MARBLE1 | 5 |
| RROCK18 | 5 |
| CEIL4_2 | 4 |
| FLAT5_3 | 4 |
| FLOOR1_6 | 4 |
| GRASS2 | 4 |
| MIDBARS1 | 4 |
| SW2LION | 4 |
| WOOD5 | 4 |
| BIGDOOR5 | 3 |
| BSTONE1 | 3 |
| EXITSIGN | 3 |
| RROCK04 | 3 |
| SW2WOOD | 3 |
| TANROCK5 | 3 |
| BRICK3 | 2 |
| BRNSMAL2 | 2 |
| CEIL4_1 | 2 |
| CEIL5_1 | 2 |
| FLAT10 | 2 |
| FLAT14 | 2 |
| FLOOR7_2 | 2 |
| PANEL5 | 2 |
| RROCK13 | 2 |
| SW1GARG | 2 |
| WOOD7 | 2 |
| WOODMET2 | 2 |
| BRNSMAL1 | 1 |
| BRONZE2 | 1 |
| CEMENT9 | 1 |
| FLAT1_3 | 1 |
| FLAT4 | 1 |
| FLOOR7_1 | 1 |
| FWATER1 | 1 |
| MFLR8_3 | 1 |
| PANBLUE | 1 |
| SKSPINE2 | 1 |
| SKY3 | 1 |
| SLOPPY1 | 1 |
| SP_FACE1 | 1 |
| STUCCO2 | 1 |
| STUCCO3 | 1 |
| SW1LION | 1 |
