doom vanilla_or_boom 18 monsters 61 items 2 image(s)

AI Analysis

AGONISM6.WAD is a very small deathmatch-focused WAD containing a single map, MAP06, designed primarily for high frag count multiplayer games. The map features a compact layout with 196 things and 94 sectors, emphasizing fast-paced combat with a moderate number of monsters and plentiful hitscanners. The environment uses a mix of textures including wood, rock, metal, and slime, suggesting a mixed theme with some natural and industrial elements. Resource distribution supports aggressive play, with balanced ammo and health for deathmatch scenarios. The WAD is built for DOOM II, tested on version 1.9, and is compatible with vanilla DOOM II engines. Progression is straightforward and linear, suitable for quick matches rather than exploration or complex key hunts.

Tags
deathmatchdoom2hitscanner_heavylinearmixed_thememoderatesmall_mapsvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Guy Shelton
Teleportsyes
Keys
Secret Exitno
Things196
Linedefs421
Sidedefs622
Vertices358
Sectors94
Segs656
SSectors214
Nodes213
UV monsters18
HMP monsters15
HTR monsters10
UV items55
HMP items59
HTR items61
zombieman5
cacodemon4
shotgun_guy3
chaingun_guy2
baron1
hell_knight1
imp1
mancubus1
stimpack10
ammo_clip9
shells7
ammo_box4
rocket_launcher4
super_shotgun4
cell_pack3
chaingun3
medikit3
rocket_box3
shell_box3
plasma_rifle2
rocket2
bfg90001
chainsaw1
green_armor1
shotgun1
WOOD680
TANROCK572
FLOOR4_659
WOOD1056
TANROCK242
FLAT5_241
BFALL139
BROWN139
CRATOP221
METAL18
SLADWALL18
SLIME1515
F_SKY113
STEP211
RROCK1110
TEKWALL610
MARBFAC48
TEKGREN28
BRONZE37
FLOOR0_77
BLOOD16
BROWNGRN6
METAL26
METAL56
STEP66
BRONZE44
TEKGREN14
GRASS13
PANEL63
STEP13
GATE42
GRNLITE12
GSTONE12
MARBFAC32
MARBFACE2
RROCK092
SW1PANEL2
TEKGREN32
EXITSIGN1
MARBFAC21
SLIME161
SP_DUDE51
SP_DUDE71
SW2EXIT1

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