doom vanilla_or_boom 7 monsters 38 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map with a moderate count of monsters and items. The monster roster is small but focused on powerful projectile enemies including archviles, mancubi, and revenants, indicating a challenging combat scenario without hitscanners. Resources such as ammo and health are balanced and sufficient for the encounters. The map features no keys or teleports, suggesting a straightforward, linear progression. Textures lean heavily on gray and industrial-style flats and ceilings, fitting a techbase or industrial theme. The WAD is compatible with vanilla Doom and Boom-compatible ports and is designed for Doom II.
Tags
ammo_plentifulhardlinearmedium_mapsprojectile_heavytechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 56 |
| Linedefs | 642 |
| Sidedefs | 922 |
| Vertices | 619 |
| Sectors | 136 |
| Segs | 1027 |
| SSectors | 339 |
| Nodes | 338 |
| UV monsters | 7 |
| HMP monsters | 7 |
| HTR monsters | 7 |
| UV items | 38 |
| HMP items | 38 |
| HTR items | 38 |
| revenant | 4 |
| mancubus | 2 |
| archvile | 1 |
| stimpack | 6 |
| chaingun | 4 |
| plasma_rifle | 4 |
| rocket_launcher | 4 |
| super_shotgun | 4 |
| ammo_box | 3 |
| cell_pack | 3 |
| rocket_box | 3 |
| shell_box | 3 |
| green_armor | 2 |
| medikit | 2 |
| STARTAN2 | 1946 |
| GRAY7 | 176 |
| CEIL3_5 | 127 |
| CEIL3_6 | 88 |
| GRAY5 | 57 |
| FLOOR4_8 | 32 |
| GRAY2 | 27 |
| FLAT2 | 9 |
| FLAT4 | 9 |
| FLOOR0_6 | 5 |
| CEIL4_1 | 2 |
