doom vanilla_or_boom 35 monsters 65 items 2 image(s)

AI Analysis

Kohe 11 is a single-map WAD featuring one detailed level, MAP11, built from scratch using Doom Builder. The map includes 35 monsters dominated by hitscanners like chaingunners and shotgun guys, with moderate melee threats such as demons and arachnotrons. Resources are balanced with a generous supply of armor bonuses and health items, alongside key weapons like the super shotgun, plasma rifle, and rocket launcher. The environment blends techbase and industrial textures with some marble and blood motifs, supporting a linear progression requiring blue, red, and yellow keys without teleportation or secret exits. Designed for DOOM2, it is compatible with vanilla and Boom engines and includes new music from the first level of ROTT.

Tags
ammo_plentifulboom_compatiblegenerous_healthhitscanner_heavyindustrialkey_huntlinearmedium_mapsmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Ruba
Teleportsno
Keysblue, red, yellow
Secret Exitno
Things129
Linedefs452
Sidedefs681
Vertices439
Sectors74
Segs760
SSectors243
Nodes242
UV monsters35
HMP monsters35
HTR monsters35
UV items65
HMP items65
HTR items65
shotgun_guy10
zombieman10
demon7
chaingun_guy5
arachnotron3
armor_bonus20
health_bonus20
shells10
stimpack5
rocket_box4
cell_pack2
megasphere1
plasma_rifle1
rocket_launcher1
super_shotgun1
GSTONE176
SLADWALL75
CEIL3_347
CRATE234
BIGDOOR432
FLOOR3_332
CRATE129
MARBGRAY21
MIDGRATE20
FLAT5_219
CRATELIT14
CRATOP113
METAL10
CRATOP28
DOORBLU8
DOORRED8
DOORYEL8
GRASS18
LITE38
CRATE35
FLOOR7_25
PIPE15
SW1SKULL5
WOOD125
BRICK14
CRATINY4
CRATWIDE4
DOORTRAK4
SLADSKUL4
SUPPORT34
WOODMET14
CEIL5_13
CEIL5_23
EXITSTON3
F_SKY13
SP_DUDE53
BIGDOOR72
GATE12
MARBFAC32
MARBLE12
NUKAGE32
NUKE242
SLADPOIS2
SW1GSTON2
ZZWOLF72
BIGBRIK11
BLOOD11
DEM1_51
DOOR31
GRNLITE11
MARBFAC41

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