doom vanilla_or_boom 0 monsters 8 items 2 image(s)
AI Analysis
This WAD contains a single map designed primarily for deathmatch, featuring minimal monsters and focusing on shotgun and super shotgun combat. The map is small in scale with only six sectors and no monsters, emphasizing player-versus-player encounters rather than PvE difficulty. The environment uses sky and brick textures, suggesting an outdoor or cloud-themed setting with a simple layout and no keys or teleportation. Resources are limited to shotguns and super shotguns with no ammo pickups, indicating a tight resource balance. It is compatible with vanilla Doom 2 and Boom-compatible ports, supporting deathmatch gameplay with up to six players.
Tags
ammo_tightdeathmatchdoom2easylinearshort_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | dimgeo |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 15 |
| Linedefs | 233 |
| Sidedefs | 32 |
| Vertices | 307 |
| Sectors | 6 |
| Segs | 443 |
| SSectors | 122 |
| Nodes | 121 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 8 |
| HMP items | 8 |
| HTR items | 8 |
No per-type monster breakdown available.
| shotgun | 4 |
| super_shotgun | 4 |
| BRICK7 | 20 |
| F_SKY1 | 4 |
| FLOOR7_1 | 4 |
| STEPTOP | 3 |
| CEIL5_2 | 2 |
| STEP1 | 2 |
| TLITE6_6 | 2 |
