doom vanilla_or_boom 125 monsters 132 items 2 image(s)
AI Analysis
This WAD contains a single map designed for DOOM II, recreating the CREOL research facility at the University of Central Florida as it appeared in 1995. The map features a moderate scale with 330 monsters and 250 sectors, blending a techbase theme reflecting office and lab environments. Combat includes typical DOOM II monsters placed in contextually appropriate rooms, with a balanced resource distribution suitable for single and multiplayer deathmatch. The layout is largely linear with some exploration elements, using standard DOOM II textures and no custom graphics or sounds. It is compatible with vanilla DOOM II and built from scratch using WinDEU.
Tags
balanced_resourcesdeathmatch_focusedlinearmoderatesingle_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Brian Mathason |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 330 |
| Linedefs | 2031 |
| Sidedefs | 2453 |
| Vertices | 1865 |
| Sectors | 250 |
| Segs | 2624 |
| SSectors | 801 |
| Nodes | 800 |
| UV monsters | 125 |
| HMP monsters | 101 |
| HTR monsters | 1 |
| UV items | 131 |
| HMP items | 118 |
| HTR items | 84 |
| zombieman | 37 |
| shotgun_guy | 24 |
| lost_soul | 16 |
| imp | 14 |
| demon | 8 |
| spectre | 6 |
| chaingun_guy | 5 |
| revenant | 4 |
| cacodemon | 3 |
| arachnotron | 2 |
| baron | 2 |
| mancubus | 2 |
| archvile | 1 |
| pain_elemental | 1 |
| medikit | 24 |
| health_bonus | 18 |
| stimpack | 13 |
| armor_bonus | 10 |
| cell | 10 |
| shells | 10 |
| ammo_clip | 7 |
| shell_box | 5 |
| ammo_box | 4 |
| cell_pack | 4 |
| computer_area_map | 3 |
| backpack | 2 |
| invulnerability | 2 |
| plasma_rifle | 2 |
| rocket_box | 2 |
| rocket_launcher | 2 |
| shotgun | 2 |
| soulsphere | 2 |
| super_shotgun | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| invisibility | 1 |
| rocket | 1 |
| GRAY4 | 723 |
| ICKWALL3 | 432 |
| GRAY5 | 374 |
| GSTONE1 | 193 |
| DEM1_6 | 106 |
| DOOR3 | 105 |
| MIDBARS1 | 102 |
| BROWN144 | 83 |
| DOORSTOP | 83 |
| FLOOR7_2 | 77 |
| MFLR8_2 | 75 |
| LITE5 | 62 |
| BIGDOOR1 | 60 |
| MIDGRATE | 54 |
| FLAT18 | 51 |
| CEIL3_4 | 44 |
| LITE3 | 40 |
| FLAT9 | 37 |
| FLOOR3_3 | 30 |
| EXITSIGN | 18 |
| FLAT1 | 16 |
| ICKWALL4 | 15 |
| CEIL5_1 | 13 |
| SHAWN2 | 13 |
| ICKWALL1 | 12 |
| ASHWALL7 | 11 |
| CRATOP1 | 10 |
| DOORTRAK | 9 |
| F_SKY1 | 9 |
| BRICK5 | 8 |
| CRATOP2 | 8 |
| GRAY7 | 8 |
| MARBFAC4 | 8 |
| ASHWALL2 | 6 |
| BLODRIP1 | 6 |
| PANBORD1 | 6 |
| BRONZE3 | 5 |
| BRONZE4 | 5 |
| ROCK1 | 5 |
| CRATE1 | 4 |
| CRATE2 | 4 |
| ICKWALL2 | 4 |
| MFLR8_4 | 4 |
| PANBOOK | 4 |
| PANCASE1 | 4 |
| SHAWN3 | 4 |
| BLAKWAL2 | 3 |
| BRICK10 | 3 |
| FLOOR7_1 | 3 |
| MARBLOD1 | 3 |
| TLITE6_6 | 3 |
| CEIL3_2 | 2 |
| DEM1_5 | 2 |
| DOORBLU | 2 |
| DOORRED | 2 |
| DOORYEL | 2 |
| FLAT5_3 | 2 |
| FLOOR5_4 | 2 |
| FWATER1 | 2 |
| ICKWALL5 | 2 |
| PANEL2 | 2 |
| BIGDOOR4 | 1 |
| COMPSTA1 | 1 |
| FLAT14 | 1 |
| FLAT2 | 1 |
| FLAT5_8 | 1 |
| FLOOR0_3 | 1 |
| GRAY1 | 1 |
| GRAYPOIS | 1 |
| GSTFONT1 | 1 |
| GSTLION | 1 |
| MARBGRAY | 1 |
| PANEL5 | 1 |
| PANRED | 1 |
| SW1GRAY1 | 1 |
| SW2BRN1 | 1 |
