doom vanilla_or_boom 0 monsters 74 items 2 image(s)

AI Analysis

This WAD contains a single deathmatch map designed for DOOM2 with extended linedef support. The map features a compact arena environment themed with stone, wood, and organic textures, emphasizing rocket launcher combat with plentiful rocket ammo and health pickups. There are no monsters present, focusing purely on player-versus-player or bot deathmatch gameplay with teleportation for navigation. The layout is linear and arena-style, with no keys or secrets, and it is compatible with vanilla or Boom-compatible ports. The map is resource-rich for rockets but contains no hitscanners or other monsters, making it a pure rocket arena experience.

Tags
ammo_plentifularenadeathmatchrocket_launcher_focusedshort_mapsteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Rick Clark <rick_clark@usa.net>
Teleportsyes
Keys
Secret Exitno
Things128
Linedefs443
Sidedefs669
Vertices439
Sectors82
Segs747
SSectors225
Nodes224
UV monsters0
HMP monsters0
HTR monsters0
UV items74
HMP items74
HTR items74
No per-type monster breakdown available.
rocket_box27
medikit25
rocket_launcher17
backpack1
blue_armor1
green_armor1
megasphere1
soulsphere1
WOOD12153
ROCK198
WOOD184
FLAT5_169
ASHWALL266
BRICK162
WOODMET154
ASHWALL332
F_SKY124
GRNROCK17
RROCK1316
METAL15
FLAT5_214
WOOD313
FLOOR5_49
GRASS29
WOOD49
ASHWALL48
STEP28
MIDGRATE6
CEIL1_32
FWATER12
GATE22

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