doom vanilla_or_boom 34 monsters 14 items 2 image(s)

AI Analysis

This WAD contains a single deathmatch map designed for DOOM2 with a focus on fast-paced movement and evasion, featuring multiple exits per room to complicate combat encounters. The map is medium-sized with 81 sectors and 80 linedefs, populated by 34 monsters primarily consisting of hitscanners (shotgun guys) and some projectile attackers (imps). Resources are moderately balanced, including a variety of weapons such as the chaingun, rocket launcher, and super shotgun, alongside limited ammo and health pickups. The environment uses mostly gray and stone textures with crates and nukage, suggesting a mixed industrial and techbase theme. The layout is linear without keys or teleportation, compatible with vanilla or Boom engines.

Tags
ammo_tighthardhitscanner_heavylinearmedium_mapsmixed_themevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things80
Linedefs370
Sidedefs561
Vertices362
Sectors81
Segs626
SSectors239
Nodes238
UV monsters33
HMP monsters33
HTR monsters12
UV items14
HMP items14
HTR items14
shotgun_guy22
imp12
super_shotgun4
rocket_box2
ammo_box1
berserk1
chaingun1
chainsaw1
invulnerability1
rocket_launcher1
shells1
soulsphere1
GRAY4227
GRAY780
FLOOR0_348
FLAT1845
MFLR8_145
CRATE234
STONE232
STONE16
GRAY114
CRATOP17
FLAT177
GRAY26
MIDGRATE6
SW1EXIT5
F_SKY13
MFLR8_43
NUKAGE12
ASHWALL21
FLAT21
FLAT5_41
SW1GRAY11

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