doom vanilla_or_boom 0 monsters 5 items 2 image(s)

AI Analysis

This WAD contains a single deathmatch map designed for DOOM2 with a focus on symmetrical, simple geometric shapes. It features no doors, lifts, traps, slime, or secrets, emphasizing straightforward combat in a compact arena. The map supports 2-4 players with multiple start positions and includes original music by John Sawczak. Resource placement and monster presence are minimal, as the map is intended purely for deathmatch rather than single-player progression. The design is linear and arena-style, compatible with DOOM2 and suitable for vanilla or Boom-compatible engines.

Tags
ammo_plentifularenadeathmatchdoom2easylinearsingle_mapsymmetricaltechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)John Wolanski
Teleportsyes
Keys
Secret Exitno
Things37
Linedefs516
Sidedefs645
Vertices470
Sectors105
Segs710
SSectors215
Nodes214
UV monsters0
HMP monsters0
HTR monsters0
UV items5
HMP items5
HTR items5
No per-type monster breakdown available.
chaingun1
plasma_rifle1
rocket_launcher1
shotgun1
super_shotgun1
MARBLE1156
COMPBLUE150
GRAY1134
REDWALL104
STARTAN380
FLAT1065
ASHWALL659
CEIL5_236
BLOOD124
FLAT1_121
FLOOR3_316
FWATER116
LITEBLU116
EXITSIGN10
FLAT149
FLAT5_38
LITEBLU48
SLIME018
STEPLAD16
STONE26
BROWNHUG4
CEIL1_22
DOORRED2
FLOOR1_62
RROCK202
F_SKY11
SW1BLUE1
WOODVERT1

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