doom vanilla_or_boom 21 monsters 85 items 2 image(s)

AI Analysis

This large, techbase-themed map features complex architecture with extensive use of ZIMMER and ASHWALL textures, creating a claustrophobic industrial feel. Combat relies heavily on hitscanners, with a significant presence of archviles demanding careful tactics. The layout includes multiple keys for nonlinear progression and teleporters to navigate. Resources are moderately provided, but overall difficulty is high due to challenging enemy placement and archvile threats.

Tags
boom_compatiblehardhitscanner_heavykey_huntmedium_lengthtechbase

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exityes
Things122
Linedefs2447
Sidedefs3975
Vertices2501
Sectors201
Segs4250
SSectors1867
Nodes1866
UV monsters21
HMP monsters21
HTR monsters21
UV items84
HMP items84
HTR items85
shotgun_guy14
archvile6
chaingun_guy1
health_bonus46
armor_bonus24
shells6
ammo_box3
shell_box3
chaingun1
invulnerability1
super_shotgun1
ZIMMER31101
ZIMMER1423
ZIMMER4250
ASHWALL7238
ZIMMER2220
MARBGRAY178
ZIMMER5172
ASHWALL4139
GSTONE1131
ZIMMER7128
TANROCK5121
TANROCK8114
ASHWALL6112
F_SKY194
STONE85
ZIMMER876
FLAT1067
SUPPORT347
FLAT1_238
DEM1_533
RROCK1719
FLAT5_417
COMPSPAN16
FLOOR7_116
FWATER116
RROCK1916
RROCK2015
EXITSIGN14
GRASS114
RROCK1613
RROCK188
WOOD37
WOOD87
DOORBLU26
DOORRED26
DOORYEL26
GRASS26
CEIL3_55
STONE25
DOORTRAK4
FLAT5_14
TLITE6_14
WOOD94
CEIL5_23
FLAT183
BIGDOOR42
BIGDOOR72
MFLR8_12
MFLR8_32
MIDGRATE2
SP_DUDE12
STEP12
WOOD122
CEIL3_31
FLAT5_81
FLOOR0_21
GATE31
MFLR8_21
PLAT11
SP_DUDE21
SP_DUDE41
SP_DUDE51
STARTAN21
SUPPORT21
SW1GSTON1
WOOD51

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