doom vanilla_or_boom 95 monsters 47 items 2 image(s)
AI Analysis
This map features a large, techbase-themed environment with over 200 sectors and 160 monsters, creating dense and challenging combat scenarios. The layout is predominantly linear with a focus on straightforward progression rather than hub exploration. Resources appear balanced but the monster count and composition suggest a hard difficulty suitable for experienced players. The map is designed for BOOM-compatible ports.
Tags
boom_compatiblehardlarge_scalelinearmedium_lengthtechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull |
| Secret Exit | no |
| Things | 163 |
| Linedefs | 1219 |
| Sidedefs | 1662 |
| Vertices | 1012 |
| Sectors | 226 |
| Segs | 1735 |
| SSectors | 512 |
| Nodes | 511 |
| UV monsters | 94 |
| HMP monsters | 93 |
| HTR monsters | 87 |
| UV items | 46 |
| HMP items | 47 |
| HTR items | 47 |
| revenant | 16 |
| demon | 14 |
| shotgun_guy | 11 |
| cacodemon | 9 |
| lost_soul | 8 |
| archvile | 6 |
| imp | 6 |
| zombieman | 6 |
| baron | 5 |
| chaingun_guy | 5 |
| spectre | 4 |
| hell_knight | 3 |
| mancubus | 1 |
| pain_elemental | 1 |
| rocket_box | 9 |
| medikit | 8 |
| rocket | 8 |
| health_bonus | 4 |
| shell_box | 3 |
| cell | 2 |
| shells | 2 |
| stimpack | 2 |
| armor_bonus | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| BROWN96 | 282 |
| BROWN1 | 152 |
| SLADWALL | 115 |
| SKSNAKE2 | 101 |
| BROVINE2 | 68 |
| CEMENT1 | 56 |
| REDWALL1 | 53 |
| CEIL5_2 | 52 |
| STONE2 | 43 |
| GSTONE1 | 34 |
| CEIL3_5 | 31 |
| FLOOR0_2 | 31 |
| SFLR6_4 | 29 |
| STEP6 | 26 |
| BROWNGRN | 25 |
| CEMENT5 | 24 |
| FLAT5_5 | 24 |
| STONE3 | 24 |
| SUPPORT3 | 24 |
| FLAT5 | 23 |
| STEP4 | 23 |
| STEP5 | 22 |
| STONE | 20 |
| F_SKY1 | 19 |
| CEIL3_3 | 17 |
| FLAT5_4 | 17 |
| BRICK11 | 16 |
| FLOOR5_1 | 16 |
| FLOOR7_1 | 15 |
| DOORTRAK | 14 |
| FLOOR4_8 | 14 |
| CEIL5_1 | 13 |
| FLOOR4_6 | 13 |
| STEP2 | 13 |
| FLOOR5_3 | 12 |
| METAL | 12 |
| TLITE6_6 | 12 |
| FLAT14 | 11 |
| FLOOR0_6 | 11 |
| STARTAN2 | 11 |
| COMPBLUE | 10 |
| CEIL3_2 | 9 |
| FLOOR0_1 | 9 |
| SP_HOT1 | 9 |
| BRONZE2 | 8 |
| CEIL4_2 | 8 |
| EXITDOOR | 8 |
| LITE3 | 8 |
| MFLR8_1 | 8 |
| CEMENT4 | 6 |
| COMPTILE | 6 |
| TLITE6_5 | 6 |
| BRICK12 | 5 |
| METAL1 | 5 |
| PIPE2 | 5 |
| TLITE6_4 | 5 |
| CEMENT2 | 4 |
| CEMENT9 | 4 |
| FLOOR1_6 | 4 |
| FLOOR4_1 | 4 |
| LITE5 | 4 |
| LITEBLU4 | 4 |
| PIPE4 | 4 |
| SPACEW2 | 4 |
| SW1LION | 4 |
| W13_8 | 4 |
| BRNSMAL1 | 3 |
| BRNSMAL2 | 3 |
| CEMENT3 | 3 |
| CEMENT7 | 3 |
| COMPSPAN | 3 |
| COMPUTE1 | 3 |
| COMPUTE2 | 3 |
| DEM1_6 | 3 |
| FLAT1 | 3 |
| FLAT5_6 | 3 |
| FLAT8 | 3 |
| FLOOR7_2 | 3 |
| STARTAN3 | 3 |
| STEP1 | 3 |
| BIGDOOR1 | 2 |
| BIGDOOR6 | 2 |
| BRNSMALC | 2 |
| BRNSMALL | 2 |
| BRNSMALR | 2 |
| CEIL3_1 | 2 |
| CEIL3_4 | 2 |
| CEIL4_3 | 2 |
| DOORBLU2 | 2 |
| DOORSTOP | 2 |
| FLAT20 | 2 |
| GATE3 | 2 |
| GSTGARG | 2 |
| SKIN2 | 2 |
| TEKWALL4 | 2 |
| TEKWALL6 | 2 |
| W13_A | 2 |
| BLOOD1 | 1 |
| BROWNHUG | 1 |
| CEIL4_1 | 1 |
| COMPTALL | 1 |
| DOOR3 | 1 |
| FLAT22 | 1 |
| FLAT23 | 1 |
| FLAT3 | 1 |
| FLOOR0_5 | 1 |
| FLOOR0_7 | 1 |
| FLOOR4_5 | 1 |
| FLOOR6_1 | 1 |
| GSTLION | 1 |
| GSTSATYR | 1 |
| HELL6_1 | 1 |
| HELL8_3 | 1 |
| LAVA1 | 1 |
| NUKAGE1 | 1 |
| PLAT1 | 1 |
| SHAWN3 | 1 |
| SKINEDGE | 1 |
| SLADSKUL | 1 |
| SUPPORT2 | 1 |
| SW1BRNGN | 1 |
| SW1GARG | 1 |
| SW1SATYR | 1 |
| SW1STRTN | 1 |
| SW2SATYR | 1 |
| TLITE6_1 | 1 |
| W109_1 | 1 |
| W109_2 | 1 |
