doom vanilla_or_boom 131 monsters 89 items 2 image(s)
AI Analysis
Set in a techbase environment with extensive wood, metal, and rock textures, this map features complex level geometry and teleport-driven progression through multiple keycard areas. Combat is challenging and heavily projectile-focused, with numerous revenants, archviles, and other high-threat monsters demanding careful resource management. Ammo is moderate with several shells and cells, while health packs are fairly generous, supporting sustained fights in a nonlinear layout with some maze-like elements.
Tags
boom_compatiblehardkey_huntmedium_lengthtechbaseteleport_navigation
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | red_skull, yellow_skull |
| Secret Exit | no |
| Things | 260 |
| Linedefs | 2153 |
| Sidedefs | 2892 |
| Vertices | 2032 |
| Sectors | 287 |
| Segs | 3100 |
| SSectors | 1138 |
| Nodes | 1137 |
| UV monsters | 131 |
| HMP monsters | 107 |
| HTR monsters | 79 |
| UV items | 78 |
| HMP items | 75 |
| HTR items | 73 |
| revenant | 31 |
| demon | 22 |
| lost_soul | 16 |
| archvile | 15 |
| chaingun_guy | 12 |
| hell_knight | 11 |
| pain_elemental | 10 |
| shotgun_guy | 6 |
| mancubus | 4 |
| cacodemon | 2 |
| spectre | 2 |
| shell_box | 19 |
| shells | 18 |
| medikit | 16 |
| cell_pack | 11 |
| rocket | 8 |
| stimpack | 4 |
| ammo_box | 3 |
| green_armor | 3 |
| plasma_rifle | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| berserk | 1 |
| shotgun | 1 |
| SP_ROCK1 | 1036 |
| WOOD12 | 329 |
| WOOD1 | 158 |
| F_SKY1 | 150 |
| ASHWALL2 | 118 |
| W104_1 | 116 |
| METAL | 105 |
| FLAT5_1 | 82 |
| FLOOR7_1 | 82 |
| ASHWALL7 | 81 |
| WALL63_2 | 79 |
| CEIL5_2 | 53 |
| WOOD8 | 52 |
| SUPPORT3 | 44 |
| FLAT5_2 | 37 |
| WOOD5 | 37 |
| WOOD6 | 34 |
| FLOOR6_2 | 30 |
| FLAT10 | 28 |
| MFLR8_2 | 26 |
| WOODMET1 | 26 |
| WOOD7 | 22 |
| CEIL1_1 | 20 |
| MFLR8_3 | 20 |
| WOOD3 | 16 |
| DOORRED2 | 15 |
| BLOOD1 | 13 |
| DOORTRAK | 10 |
| MFLR8_4 | 10 |
| MIDGRATE | 10 |
| STEPLAD1 | 9 |
| WOODGARG | 9 |
| WOOD9 | 8 |
| EXITSIGN | 7 |
| RROCK11 | 7 |
| SW2SATYR | 7 |
| ASHWALL4 | 6 |
| BIGDOOR5 | 6 |
| RROCK18 | 6 |
| STEPTOP | 6 |
| SW1GARG | 4 |
| WOOD4 | 4 |
| CEIL3_3 | 3 |
| DOORYEL2 | 3 |
| RROCK17 | 3 |
| FIREMAG1 | 2 |
| GATE3 | 2 |
| WOODMET2 | 2 |
| BIGDOOR7 | 1 |
| CEIL1_3 | 1 |
| CEIL3_5 | 1 |
| SW1LION | 1 |
| SW1PANEL | 1 |
