doom vanilla_or_boom 78 monsters 65 items 2 image(s)

AI Analysis

This medium-length map features a techbase theme with extensive use of metal, brown, and brick textures. Combat involves a moderate number of monsters, offering balanced challenge without overwhelming swarms. The level design is largely linear, favoring straightforward progression through interconnected sectors and rooms. Ammo and health appear reasonably distributed to support sustained combat, suitable for players familiar with standard Doom gameplay.

Tags
linearmedium_lengthmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things158
Linedefs1241
Sidedefs1863
Vertices1079
Sectors252
Segs2009
SSectors546
Nodes545
UV monsters73
HMP monsters70
HTR monsters62
UV items62
HMP items63
HTR items63
demon19
shotgun_guy16
imp14
zombieman10
spectre7
cacodemon3
chaingun_guy3
hell_knight3
revenant2
baron1
health_bonus17
shells11
stimpack9
armor_bonus6
shell_box6
medikit5
radiation_suit3
ammo_box2
ammo_clip2
chaingun1
green_armor1
invisibility1
shotgun1
STONE282
BRICK10130
BROWN1122
METAL2103
BROWNGRN80
METAL73
SLADWALL63
CEIL3_557
TEKWALL650
FLAT5_448
SUPPORT340
LITE339
DOORSTOP38
METAL536
NUKAGE135
STONE333
FLAT530
FLOOR7_130
BRONZE129
COMPTALL29
SLIME1328
CEIL5_127
SILVER127
NUKEDGE126
CEIL5_223
STARBR223
FLOOR0_322
MFLR8_120
RROCK0320
CEIL4_218
FLOOR4_817
STEP517
PIPE615
STEP115
STEP615
STEPLAD114
STONE214
BROWN9613
CEIL3_113
SUPPORT213
TEKWALL413
FLAT812
PIPES12
FLOOR5_411
STEP210
COMPUTE19
FLAT239
ICKWALL19
STEP49
WOOD59
DOORTRAK8
FLAT198
FLOOR0_68
EXITSIGN7
FLAT17
FLAT147
EXITDOOR6
STARTAN36
CEIL3_34
FLAT184
FLOOR0_14
FLOOR5_24
LITE54
SLADPOIS4
CONS1_13
FLAT23
FLAT203
FLOOR4_13
SFALL13
SHAWN23
SW1STRTN3
BIGDOOR32
DOOR12
FLAT42
FLOOR0_72
LITEBLU42
PIPE22
PIPEWAL22
SHAWN12
SW1BRN12
CEIL3_41
CEIL4_11
COMPSPAN1
COMPSTA11
COMPSTA21
COMPUTE21
DOOR31
FLAT221
FLOOR0_51
FLOOR4_61
PLANET11
SW2STRTN1
TLITE6_61

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