doom vanilla_or_boom 0 monsters 140 items 2 image(s)
AI Analysis
This WAD contains a single map designed primarily for deathmatch play, with limited single-player and cooperative functionality. The setting evokes a prison courtyard with guard towers, featuring a dark, industrial atmosphere complemented by Nine Inch Nails-inspired music. Combat focuses on multiplayer encounters rather than complex progression, with no new graphics but some new sounds and music. The map is built for the DOOM2 engine and IWAD, with a straightforward layout and no key hunts or nonlinear elements. Resource balance and monster profiles are not detailed, but the emphasis on deathmatch suggests moderate to high combat intensity.
Tags
dark_ambientdeathmatchdoom2industriallinearmoderatesingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Rebel Cool |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 244 |
| Linedefs | 135 |
| Sidedefs | 190 |
| Vertices | 132 |
| Sectors | 26 |
| Segs | 210 |
| SSectors | 92 |
| Nodes | 91 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 140 |
| HMP items | 140 |
| HTR items | 140 |
No per-type monster breakdown available.
| rocket | 47 |
| shells | 40 |
| ammo_clip | 14 |
| stimpack | 11 |
| cell_pack | 6 |
| rocket_box | 5 |
| rocket_launcher | 4 |
| shotgun | 4 |
| backpack | 2 |
| green_armor | 2 |
| super_shotgun | 2 |
| chaingun | 1 |
| medikit | 1 |
| plasma_rifle | 1 |
| WOOD12 | 52 |
| ROCK1 | 37 |
| STONE2 | 24 |
| SUPPORT3 | 20 |
| RROCK13 | 14 |
| BIGBRIK3 | 12 |
| BIGBRIK1 | 10 |
| F_SKY1 | 9 |
| RROCK09 | 8 |
| RROCK14 | 8 |
| FLOOR7_1 | 7 |
| MFLR8_1 | 6 |
