doom vanilla_or_boom 4 monsters 23 items 2 image(s)
AI Analysis
This WAD contains a single small, intense deathmatch map designed primarily for altdeath multiplayer. It features a minimal monster count focused on four powerful projectile enemies (baron, mancubi, revenant) without hitscanners or melee foes. The map provides all major weapons including BFG9000 and heavy armaments but very limited health and armor, emphasizing fast-paced, high-risk combat. The environment uses a mix of brick, support, and slime textures with a techbase/industrial feel. Progression is straightforward and combat-centric, suitable only for DOOM2 and not intended for single-player. No new graphics, sounds, or music are included, and the map is built from scratch with a compact layout.
Tags
ammo_tightchallenge_waddeathmatchdoom2linearlow_healthprojectile_enemiessmall_maptechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Richard Jaspars |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 49 |
| Linedefs | 345 |
| Sidedefs | 494 |
| Vertices | 308 |
| Sectors | 55 |
| Segs | 529 |
| SSectors | 248 |
| Nodes | 247 |
| UV monsters | 4 |
| HMP monsters | 3 |
| HTR monsters | 3 |
| UV items | 23 |
| HMP items | 23 |
| HTR items | 23 |
| mancubus | 2 |
| baron | 1 |
| revenant | 1 |
| super_shotgun | 4 |
| chaingun | 3 |
| shells | 3 |
| shotgun | 3 |
| medikit | 2 |
| plasma_rifle | 2 |
| rocket | 2 |
| rocket_launcher | 2 |
| bfg9000 | 1 |
| chainsaw | 1 |
| BRICK7 | 209 |
| SUPPORT3 | 162 |
| CEIL3_3 | 35 |
| RROCK04 | 30 |
| GRASS2 | 19 |
| SHAWN2 | 16 |
| F_SKY1 | 10 |
| GATE4 | 8 |
| SLIME15 | 6 |
| MARBFAC4 | 4 |
| DOORTRAK | 2 |
| SW2GARG | 2 |
| EXITSIGN | 1 |
| FLAT5_5 | 1 |
| MARBFACE | 1 |
| SLIME14 | 1 |
| SW1SATYR | 1 |
