doom vanilla_or_boom 4 monsters 23 items 2 image(s)

AI Analysis

This WAD contains a single small, intense deathmatch map designed primarily for altdeath multiplayer. It features a minimal monster count focused on four powerful projectile enemies (baron, mancubi, revenant) without hitscanners or melee foes. The map provides all major weapons including BFG9000 and heavy armaments but very limited health and armor, emphasizing fast-paced, high-risk combat. The environment uses a mix of brick, support, and slime textures with a techbase/industrial feel. Progression is straightforward and combat-centric, suitable only for DOOM2 and not intended for single-player. No new graphics, sounds, or music are included, and the map is built from scratch with a compact layout.

Tags
ammo_tightchallenge_waddeathmatchdoom2linearlow_healthprojectile_enemiessmall_maptechbase

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Richard Jaspars
Teleportsyes
Keys
Secret Exitno
Things49
Linedefs345
Sidedefs494
Vertices308
Sectors55
Segs529
SSectors248
Nodes247
UV monsters4
HMP monsters3
HTR monsters3
UV items23
HMP items23
HTR items23
mancubus2
baron1
revenant1
super_shotgun4
chaingun3
shells3
shotgun3
medikit2
plasma_rifle2
rocket2
rocket_launcher2
bfg90001
chainsaw1
BRICK7209
SUPPORT3162
CEIL3_335
RROCK0430
GRASS219
SHAWN216
F_SKY110
GATE48
SLIME156
MARBFAC44
DOORTRAK2
SW2GARG2
EXITSIGN1
FLAT5_51
MARBFACE1
SLIME141
SW1SATYR1

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