doom vanilla_or_boom 116 monsters 35 items 2 image(s)

AI Analysis

Pi2 is a single-map Doom II PWAD featuring one large, complex techno-themed level with some stylistic elements reminiscent of Kobal. The map contains a high count of linedefs and sectors, indicating a detailed and expansive environment. Combat likely involves moderate to challenging encounters given the map's scale and density of things, though specific monster profiles are not detailed. Resources and difficulty settings are present, suggesting balanced gameplay. The level uses custom textures with a strong techno-industrial aesthetic and includes new sprites and music. The progression is linear and designed for single-player, requiring a limit-removing source port compatible with Boom or similar engines. No multiplayer or deathmatch support is included.

Tags
ammo_plentifulboom_compatiblelinearmedium_mapsmoderatesingle_maptechbase

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Shadowman
Teleportsyes
Keysblue, red
Secret Exitno
Things198
Linedefs2329
Sidedefs3882
Vertices2123
Sectors350
Segs4277
SSectors1268
Nodes1267
UV monsters99
HMP monsters82
HTR monsters62
UV items34
HMP items34
HTR items34
imp31
shotgun_guy26
zombieman25
demon19
chaingun_guy12
revenant2
archvile1
shells13
stimpack9
medikit4
ammo_box3
rocket3
green_armor1
rocket_launcher1
soulsphere1
S_WAL06934
S_TRAK02449
S_WAL05306
S_MET02304
S_TRAK01273
PGFBK08232
RROCK03129
S_FMET0186
S_MET0668
S_LIT0566
S_GRAT0160
METAL256
F_SKY148
S_WAL0446
S_FLIT0139
S_FLIT0438
S_FMET1036
S_FLIT0330
SLIME1429
S_COM02B24
S_WAL0720
ASHWALL218
S_LIT0616
DOORTRAK14
S_FLOR0113
S_MET0312
CEIL5_210
FWATER110
DOORSTOP8
P_BDR018
S_LIT078
S_LIT088
P_BDR066
PLAT13
LITEBLU42
P_BDR072
S_EXIT12
SW2SKULL2
P_CMP01A1
P_CMP01B1
SW1EXIT1

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