doom vanilla_or_boom 96 monsters 186 items 2 image(s)
AI Analysis
This WAD contains a single map (MAP02) designed for DOOM II, serving as a sequel to Escape From Damnation I. The level features a cavern-themed environment with lava rivers and dim lighting, emphasizing a hellish underground atmosphere. Combat involves classic monsters like imps and barons, with a moderate difficulty leaning on shotgun and plasma gun encounters. Resources appear balanced, with some tension on ammo supply hinted in the description. The map is linear with cooperative and deathmatch support, built from scratch without new graphics or sounds, compatible with vanilla DOOM II. The design focuses on exploration within a confined cavern setting and straightforward progression.
Tags
ammo_tightcavecoop_friendlyhelllinearmoderateshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Brian English aka "Captain Camshaft" |
| Teleports | yes |
| Keys | red_skull, yellow |
| Secret Exit | no |
| Things | 382 |
| Linedefs | 1350 |
| Sidedefs | 1986 |
| Vertices | 1226 |
| Sectors | 257 |
| Segs | 2115 |
| SSectors | 744 |
| Nodes | 743 |
| UV monsters | 76 |
| HMP monsters | 61 |
| HTR monsters | 42 |
| UV items | 183 |
| HMP items | 184 |
| HTR items | 186 |
| imp | 55 |
| spectre | 14 |
| cacodemon | 8 |
| demon | 4 |
| pain_elemental | 4 |
| baron | 3 |
| hell_knight | 3 |
| revenant | 3 |
| mancubus | 2 |
| armor_bonus | 23 |
| health_bonus | 19 |
| rocket | 18 |
| rocket_box | 13 |
| cell | 12 |
| cell_pack | 10 |
| medikit | 10 |
| shell_box | 10 |
| ammo_box | 7 |
| ammo_clip | 7 |
| backpack | 5 |
| invulnerability | 4 |
| light_amp_goggles | 4 |
| megasphere | 4 |
| plasma_rifle | 4 |
| radiation_suit | 4 |
| rocket_launcher | 4 |
| shells | 4 |
| stimpack | 4 |
| bfg9000 | 3 |
| green_armor | 3 |
| shotgun | 3 |
| super_shotgun | 3 |
| berserk | 2 |
| chaingun | 2 |
| invisibility | 2 |
| chainsaw | 1 |
| soulsphere | 1 |
| ROCKRED1 | 466 |
| SP_ROCK1 | 452 |
| FLOOR6_2 | 237 |
| ASHWALL2 | 211 |
| FLOOR6_1 | 182 |
| FIRELAV2 | 64 |
| LAVA1 | 29 |
| FIREBLU1 | 27 |
| FLAT5_3 | 15 |
| ASHWALL7 | 13 |
| FLAT14 | 13 |
| COMPTALL | 12 |
| STARGR2 | 10 |
| TEKWALL1 | 9 |
| ASHWALL4 | 8 |
| COMPBLUE | 8 |
| RROCK01 | 8 |
| STONE6 | 8 |
| WOOD3 | 8 |
| FLAT19 | 7 |
| SILVER3 | 6 |
| DOORTRAK | 4 |
| DOORYEL | 4 |
| EXITSIGN | 4 |
| FLAT22 | 4 |
| FLAT23 | 4 |
| SILVER1 | 3 |
| STEP1 | 3 |
| BIGDOOR1 | 2 |
| BIGDOOR6 | 2 |
| COMPSPAN | 2 |
| DBRAIN1 | 2 |
| DOOR3 | 2 |
| DOORRED | 2 |
| DOORSTOP | 2 |
| FLAT18 | 2 |
| FLAT2 | 2 |
| GATE4 | 2 |
| LITE5 | 2 |
| LITEBLU4 | 2 |
| METAL | 2 |
| SUPPORT2 | 2 |
| COMPSTA1 | 1 |
| COMPSTA2 | 1 |
| CONS1_7 | 1 |
| FLAT10 | 1 |
| FLAT5_1 | 1 |
| FLAT5_6 | 1 |
| FLOOR7_1 | 1 |
| ROCKRED3 | 1 |
| RROCK05 | 1 |
| RROCK17 | 1 |
| STEP4 | 1 |
| SW1BLUE | 1 |
| SW1LION | 1 |
| TLITE6_1 | 1 |
| TLITE6_5 | 1 |
