doom vanilla_or_boom 0 monsters 14 items 2 image(s)
AI Analysis
A single-map DOOM II deathmatch-only release built as a compact arena with no monsters and no difficulty scaling. The layout is small and simple (about 40 sectors) and focuses on quick weapon access rather than progression, with no keys, secrets, or teleporter routing. Weapon placement is generous for PvP, including a BFG, rocket launchers, SSGs, and a blue armor, supporting fast, high-damage encounters. Visuals lean toward a basic stone/tech mix using mostly BSTONE1 with standard DOOM II textures and vanilla-compatible construction.
Tags
arenaarmor_presentbfg_presentdeathmatchdoom2mixed_themeno_keysno_monstersno_secretsrocketsshotgun_focussimple_layoutsingle_mapsmall_mapstonevanilla_compatibleweapon_heavy
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 25 |
| Linedefs | 196 |
| Sidedefs | 260 |
| Vertices | 156 |
| Sectors | 40 |
| Segs | 261 |
| SSectors | 153 |
| Nodes | 152 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 14 |
| HMP items | 14 |
| HTR items | 14 |
No per-type monster breakdown available.
| shell_box | 3 |
| super_shotgun | 3 |
| rocket_box | 2 |
| rocket_launcher | 2 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| shotgun | 1 |
| BSTONE1 | 220 |
| FLAT5_4 | 39 |
| FLOOR0_3 | 38 |
| BIGDOOR2 | 4 |
| DOORTRAK | 4 |
| F_SKY1 | 3 |
| EXITSIGN | 1 |
