doom vanilla_or_boom 0 monsters 14 items 2 image(s)

AI Analysis

A single-map DOOM II deathmatch-only release built as a compact arena with no monsters and no difficulty scaling. The layout is small and simple (about 40 sectors) and focuses on quick weapon access rather than progression, with no keys, secrets, or teleporter routing. Weapon placement is generous for PvP, including a BFG, rocket launchers, SSGs, and a blue armor, supporting fast, high-damage encounters. Visuals lean toward a basic stone/tech mix using mostly BSTONE1 with standard DOOM II textures and vanilla-compatible construction.

Tags
arenaarmor_presentbfg_presentdeathmatchdoom2mixed_themeno_keysno_monstersno_secretsrocketsshotgun_focussimple_layoutsingle_mapsmall_mapstonevanilla_compatibleweapon_heavy

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things25
Linedefs196
Sidedefs260
Vertices156
Sectors40
Segs261
SSectors153
Nodes152
UV monsters0
HMP monsters0
HTR monsters0
UV items14
HMP items14
HTR items14
No per-type monster breakdown available.
shell_box3
super_shotgun3
rocket_box2
rocket_launcher2
bfg90001
blue_armor1
chaingun1
shotgun1
BSTONE1220
FLAT5_439
FLOOR0_338
BIGDOOR24
DOORTRAK4
F_SKY13
EXITSIGN1

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