doom vanilla_or_boom 122 monsters 170 items 2 image(s)
AI Analysis
This WAD contains a single large map featuring a complex layout with 244 sectors and over 450 things. The monster population is moderate, with a strong emphasis on hitscanners such as chaingunners and shotgun guys, complemented by a mix of melee and projectile enemies including demons, barons, and a single archvile. Resources appear balanced, supporting sustained combat without extreme scarcity or abundance. The environment uses a variety of stone, marble, and techbase textures, suggesting a mixed theme with industrial and gothic elements. Progression is likely linear given the single map structure and typical Doom2 compatibility. The WAD is designed for the Doom2 engine and should be compatible with standard Boom-compatible ports.
Tags
boom_compatibledoom2hitscanner_heavylinearmedium_mapsmixed_thememoderate
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue_skull, yellow_skull |
| Secret Exit | no |
| Things | 454 |
| Linedefs | 1162 |
| Sidedefs | 1635 |
| Vertices | 1051 |
| Sectors | 244 |
| Segs | 1692 |
| SSectors | 658 |
| Nodes | 657 |
| UV monsters | 122 |
| HMP monsters | 107 |
| HTR monsters | 49 |
| UV items | 168 |
| HMP items | 161 |
| HTR items | 132 |
| shotgun_guy | 36 |
| imp | 28 |
| zombieman | 20 |
| demon | 15 |
| chaingun_guy | 11 |
| lost_soul | 6 |
| baron | 2 |
| archvile | 1 |
| cacodemon | 1 |
| hell_knight | 1 |
| spectre | 1 |
| health_bonus | 39 |
| armor_bonus | 37 |
| medikit | 13 |
| ammo_clip | 11 |
| rocket | 11 |
| ammo_box | 8 |
| shell_box | 7 |
| shells | 6 |
| stimpack | 6 |
| cell_pack | 5 |
| rocket_box | 5 |
| super_shotgun | 4 |
| green_armor | 3 |
| backpack | 2 |
| berserk | 2 |
| chaingun | 2 |
| soulsphere | 2 |
| blue_armor | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| radiation_suit | 1 |
| rocket_launcher | 1 |
| GSTONE1 | 349 |
| STONE2 | 225 |
| STONE3 | 147 |
| STARTAN3 | 130 |
| CEIL3_5 | 100 |
| SUPPORT3 | 98 |
| STARG3 | 95 |
| FLOOR4_8 | 46 |
| SUPPORT2 | 46 |
| CEIL1_1 | 39 |
| BROWN144 | 38 |
| MARBLE3 | 35 |
| FLAT20 | 33 |
| GSTLION | 31 |
| FLAT5_2 | 30 |
| LITE5 | 28 |
| LITE3 | 27 |
| STEP5 | 26 |
| FLAT1_1 | 24 |
| ASHWALL2 | 23 |
| FLOOR0_7 | 23 |
| METAL | 23 |
| SP_HOT1 | 18 |
| FLAT10 | 17 |
| WOOD3 | 17 |
| COMPSPAN | 16 |
| FLAT5_7 | 16 |
| FLAT3 | 14 |
| STEP1 | 14 |
| BROWN96 | 13 |
| FLAT8 | 13 |
| GSTGARG | 13 |
| GSTVINE1 | 13 |
| DOORSTOP | 12 |
| FLOOR4_6 | 12 |
| CEIL5_1 | 11 |
| F_SKY1 | 11 |
| FLOOR6_1 | 11 |
| STONE | 11 |
| BIGDOOR2 | 10 |
| DOORTRAK | 10 |
| FLAT4 | 10 |
| GSTSATYR | 10 |
| STEP3 | 10 |
| CEIL1_3 | 9 |
| FLOOR0_6 | 9 |
| WOOD1 | 9 |
| DOORRED | 8 |
| BLOOD1 | 7 |
| LITEBLU4 | 7 |
| MFLR8_1 | 7 |
| STEP6 | 7 |
| BIGDOOR6 | 6 |
| FLAT19 | 6 |
| LITEBLU1 | 6 |
| FIRELAVA | 5 |
| FLAT5_5 | 5 |
| COMPSTA2 | 4 |
| DOORYEL2 | 4 |
| FLAT5_3 | 4 |
| FLOOR5_4 | 4 |
| FLOOR7_1 | 4 |
| MARBLE1 | 4 |
| SKINMET1 | 4 |
| STARG2 | 4 |
| SW2GSTON | 4 |
| COMPSTA1 | 3 |
| FLOOR0_1 | 3 |
| MARBFAC2 | 3 |
| MARBFAC3 | 3 |
| CEIL4_3 | 2 |
| CEIL5_2 | 2 |
| DOORBLU2 | 2 |
| DOORYEL | 2 |
| EXITSIGN | 2 |
| FLAT17 | 2 |
| FLAT2 | 2 |
| MARBLE2 | 2 |
| SP_DUDE4 | 2 |
| SP_DUDE5 | 2 |
| STEPTOP | 2 |
| TLITE6_5 | 2 |
| WOODGARG | 2 |
| CEIL3_3 | 1 |
| CEIL3_6 | 1 |
| EXITSTON | 1 |
| FLAT1_3 | 1 |
| FLAT5 | 1 |
| FLAT5_4 | 1 |
| FLOOR0_3 | 1 |
| FLOOR6_2 | 1 |
| FLOOR7_2 | 1 |
| GSTFONT3 | 1 |
| MARBFACE | 1 |
| MFLR8_2 | 1 |
| MIDGRATE | 1 |
| NUKAGE1 | 1 |
| SKSPINE1 | 1 |
| SKY2 | 1 |
| STARG1 | 1 |
| SW1EXIT | 1 |
| SW1GSTON | 1 |
| SW1STON2 | 1 |
| SW2STON2 | 1 |
| TEKBRON2 | 1 |
