AI Analysis
This WAD contains a single large and complex map featuring 250 sectors and over 760 things, indicating a dense and detailed level design. The monster population is heavy on hitscanners like shotgun guys and chaingunners, with significant presence of mid-tier demons, barons, and a few bosses including archviles and cyberdemons, suggesting a challenging combat experience. Resources are moderately generous with a variety of ammo types, armor bonuses, and health items including megasphere and soulspheres, supporting sustained fights. The environment uses a mix of brown and techbase textures, with numerous doors and industrial elements, and includes a full key set with skull keys, implying a key-hunt progression. The map is designed for DOOM2 and is compatible with vanilla Doom engine limits.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue, blue_skull, red, red_skull, yellow, yellow_skull |
| Secret Exit | no |
| Things | 761 |
| Linedefs | 1352 |
| Sidedefs | 1727 |
| Vertices | 1207 |
| Sectors | 250 |
| Segs | 1862 |
| SSectors | 606 |
| Nodes | 605 |
| UV monsters | 196 |
| HMP monsters | 138 |
| HTR monsters | 74 |
| UV items | 469 |
| HMP items | 459 |
| HTR items | 441 |
| shotgun_guy | 57 |
| imp | 42 |
| spectre | 22 |
| baron | 18 |
| demon | 18 |
| chaingun_guy | 13 |
| zombieman | 11 |
| hell_knight | 9 |
| cyberdemon | 3 |
| arachnotron | 1 |
| archvile | 1 |
| revenant | 1 |
| rocket_box | 83 |
| armor_bonus | 64 |
| cell_pack | 54 |
| medikit | 52 |
| health_bonus | 43 |
| invisibility | 31 |
| shells | 26 |
| stimpack | 24 |
| shell_box | 17 |
| ammo_box | 16 |
| soulsphere | 15 |
| radiation_suit | 14 |
| ammo_clip | 9 |
| berserk | 8 |
| backpack | 3 |
| green_armor | 3 |
| super_shotgun | 3 |
| chaingun | 2 |
| rocket | 2 |
| rocket_launcher | 2 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| BROWN1 | 506 |
| BROWNGRN | 395 |
| COMPTALL | 134 |
| STEP2 | 130 |
| BROWN96 | 119 |
| FLAT5_4 | 71 |
| SUPPORT2 | 67 |
| TEKWALL1 | 66 |
| FLOOR5_1 | 62 |
| BROWNPIP | 59 |
| CEIL3_5 | 57 |
| STARG3 | 43 |
| FLOOR7_2 | 39 |
| CEIL5_2 | 38 |
| FLOOR4_8 | 37 |
| CEIL5_1 | 31 |
| NUKAGE3 | 30 |
| COMPWERD | 25 |
| DOORTRAK | 20 |
| TLITE6_6 | 20 |
| F_SKY1 | 17 |
| BROWNHUG | 16 |
| BIGDOOR2 | 15 |
| MIDGRATE | 14 |
| STEP1 | 14 |
| FLOOR5_2 | 12 |
| MFLR8_1 | 12 |
| FLAT14 | 11 |
| FLOOR0_6 | 11 |
| BRNSMAL1 | 10 |
| BRNSMAL2 | 10 |
| FLAT20 | 10 |
| BIGDOOR4 | 9 |
| DOORYEL | 8 |
| EXITDOOR | 8 |
| FLAT5_5 | 8 |
| TEKWALL4 | 8 |
| TLITE6_5 | 8 |
| DOORBLU | 6 |
| FLOOR7_1 | 6 |
| LITE5 | 6 |
| METAL1 | 6 |
| SHAWN2 | 6 |
| CEIL3_1 | 5 |
| FLOOR5_3 | 5 |
| STEP4 | 5 |
| BROWN144 | 4 |
| DOORRED | 4 |
| DOORSTOP | 4 |
| EXITSIGN | 4 |
| LITE3 | 4 |
| LITEBLU4 | 4 |
| FLAT22 | 3 |
| LITEBLU1 | 2 |
| PLAT1 | 2 |
| SW1COMP | 2 |
| DOOR3 | 1 |
| FLAT10 | 1 |
| FLAT23 | 1 |
| FLOOR1_1 | 1 |
| FLOOR1_7 | 1 |
| SW1BRN1 | 1 |
| SW1BRN2 | 1 |
| SW1BRNGN | 1 |
| SW2BROWN | 1 |
| TLITE6_1 | 1 |
| TLITE6_4 | 1 |
