doom vanilla_or_boom 58 monsters 49 items 2 image(s)

AI Analysis

SIN CITY is a single-map PWAD for DOOM II featuring a fortress-style layout. The map includes a moderate monster count with a mix of archviles, mancubi, arachnotrons, and hitscanners, suggesting a challenging but balanced combat experience. Resources appear reasonably distributed, supporting varied combat tactics without extreme scarcity. The environment uses classic DOOM II textures with brick, metal, and stone, evoking an industrial/fortress theme. Progression is likely linear given the single-level format and fortress design. The WAD is compatible with vanilla DOOM II and uses no new graphics, sounds, or music, maintaining a traditional gameplay feel.

Tags
archvilehitscanner_heavyindustriallinearmedium_mapsmoderatevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Kurt Maples
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things234
Linedefs830
Sidedefs1178
Vertices863
Sectors161
Segs1352
SSectors458
Nodes457
UV monsters58
HMP monsters44
HTR monsters30
UV items49
HMP items49
HTR items49
shotgun_guy13
imp12
zombieman9
chaingun_guy6
cacodemon4
mancubus4
pain_elemental3
revenant3
arachnotron2
archvile2
shells10
rocket9
medikit5
stimpack4
cell_pack3
shell_box3
ammo_box2
backpack2
chaingun2
shotgun2
blue_armor1
chainsaw1
green_armor1
plasma_rifle1
rocket_launcher1
soulsphere1
super_shotgun1
BIGBRIK1134
BRICK5130
LITEBLU1109
FLAT5_189
FLAT5_288
BRICK143
CEIL4_337
DOORRED234
STEP532
WOODMET430
FLAT1429
SILVER228
PANEL525
WOODMET125
BRICK323
CRATELIT23
MODWALL423
BSTONE221
F_SKY121
FLAT5_620
BRICKLIT19
DOORBLU18
PANBLACK11
CEIL5_210
FLOOR7_19
CRATINY8
DOORRED8
EXITSIGN8
MARBGRAY8
MIDBARS38
BRICK77
COMPSPAN7
FWATER17
PANBORD17
WOOD87
COMPBLUE6
DOORTRAK6
BIGDOOR74
CRATE14
CRATE34
CRATWIDE4
PANBLUE4
DOORBLU23
EXITSTON3
TLITE6_13
WOODMET23
BLOOD12
CEIL5_12
DOORYEL22
FLAT182
FLOOR0_32
PANBOOK2
SHAWN22
STONE22
SW1PANEL2
BRICK61
FLAT41
MODWALL31
PANBORD21
PANEL41
PANEL61
STONE51
SW1BLUE1
SW1WDMET1

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