doom vanilla_or_boom 81 monsters 105 items 2 image(s)
AI Analysis
This WAD contains a single map, MAP07, designed for the DOOM2 engine. The level features a moderate to hard difficulty with a focus on combat against a variety of monsters, including some tough encounters likely involving hitscanners and possibly archviles or cyberdemons, given the thematic hints. Resources appear balanced but lean towards a challenging experience, requiring careful ammo and health management. The environment is themed around hellish and gothic motifs, consistent with the narrative of demonic betrayal and tomb exploration. Progression is likely linear, focusing on combat and exploration within a single, contained map. The WAD is compatible with vanilla DOOM2 and emphasizes classic gameplay elements.
Tags
ammo_tightboss_encountersgothichardhellhitscanner_heavylinearmedium_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Sverre Andre Kvernmo |
| Teleports | yes |
| Keys | blue_skull, red_skull |
| Secret Exit | no |
| Things | 274 |
| Linedefs | 915 |
| Sidedefs | 1424 |
| Vertices | 1007 |
| Sectors | 208 |
| Segs | 1707 |
| SSectors | 569 |
| Nodes | 568 |
| UV monsters | 77 |
| HMP monsters | 66 |
| HTR monsters | 58 |
| UV items | 99 |
| HMP items | 104 |
| HTR items | 104 |
| revenant | 28 |
| spectre | 28 |
| hell_knight | 9 |
| baron | 8 |
| arachnotron | 4 |
| mancubus | 4 |
| ammo_box | 17 |
| rocket | 12 |
| health_bonus | 11 |
| rocket_box | 11 |
| shell_box | 11 |
| backpack | 9 |
| medikit | 7 |
| cell | 6 |
| stimpack | 5 |
| chaingun | 2 |
| invulnerability | 2 |
| radiation_suit | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| green_armor | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| ROCK4 | 148 |
| ROCK5 | 141 |
| PIPE2 | 137 |
| SKINMET1 | 84 |
| SUPPORT3 | 84 |
| F_SKY1 | 60 |
| MFLR8_2 | 49 |
| RROCK15 | 48 |
| FLOOR4_6 | 43 |
| STUCCO1 | 37 |
| CEIL5_2 | 36 |
| rockred2 | 36 |
| SKSNAKE2 | 35 |
| METAL | 33 |
| PIPE4 | 32 |
| STUCCO | 32 |
| MARBLE1 | 27 |
| RROCK11 | 24 |
| BRICK9 | 21 |
| FLAT5_5 | 20 |
| TANROCK5 | 18 |
| rock3 | 17 |
| rrock04 | 17 |
| BLOOD1 | 16 |
| BRICK2 | 16 |
| PIPE1 | 15 |
| ZIMMER7 | 13 |
| PIPEWAL2 | 12 |
| MARBGRAY | 11 |
| ZIMMER5 | 11 |
| ZZZFACE3 | 11 |
| FLOOR0_1 | 10 |
| BFALL1 | 8 |
| ROCK3 | 8 |
| ROCKRED2 | 8 |
| SLIME16 | 8 |
| SP_ROCK1 | 8 |
| ZZZFACE1 | 8 |
| ZZZFACE2 | 8 |
| ZZZFACE6 | 8 |
| ZZZFACE7 | 8 |
| CRACKLE2 | 7 |
| FIREBLU2 | 7 |
| FLOOR7_1 | 7 |
| slime15 | 7 |
| ZIMMER3 | 7 |
| DEM1_6 | 6 |
| DOORRED2 | 6 |
| SKSNAKE1 | 6 |
| FLOOR4_5 | 5 |
| GATE3 | 5 |
| SW1SATYR | 5 |
| BRICK8 | 4 |
| GATE4 | 4 |
| MIDBARS1 | 4 |
| rockred1 | 4 |
| ROCKRED1 | 4 |
| rrock01 | 4 |
| RROCK01 | 4 |
| RROCK08 | 4 |
| SFLR6_1 | 4 |
| SFLR6_4 | 4 |
| SPACEW4 | 4 |
| ZZZFACE4 | 4 |
| ZZZFACE5 | 4 |
| ZZZFACE8 | 4 |
| ZZZFACE9 | 4 |
| CEIL1_1 | 3 |
| CEIL3_3 | 3 |
| FLOOR0_2 | 3 |
| BIGDOOR6 | 2 |
| BROWNHUG | 2 |
| DEM1_1 | 2 |
| DEM1_2 | 2 |
| DEM1_3 | 2 |
| DEM1_4 | 2 |
| DOORSTOP | 2 |
| FLAT1_2 | 2 |
| FLAT23 | 2 |
| MARBFAC4 | 2 |
| MIDBRONZ | 2 |
| RROCK16 | 2 |
| slime10 | 2 |
| SW1LION | 2 |
| TLITE6_4 | 2 |
| CEIL1_2 | 1 |
| DEM1_5 | 1 |
| LAVA1 | 1 |
| MARBLE2 | 1 |
| RROCK09 | 1 |
